SENNHEISER EPOS I GAME ZERO Gaming Headset, Closed Acoustic with Noise Cancelling Microphone, Foldable, Flip-to-mute, Ligthweight, PC, Mac, Xbox One, PS4, Nintendo Switch, and Smartphone compatible.

£9.9
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SENNHEISER EPOS I GAME ZERO Gaming Headset, Closed Acoustic with Noise Cancelling Microphone, Foldable, Flip-to-mute, Ligthweight, PC, Mac, Xbox One, PS4, Nintendo Switch, and Smartphone compatible.

SENNHEISER EPOS I GAME ZERO Gaming Headset, Closed Acoustic with Noise Cancelling Microphone, Foldable, Flip-to-mute, Ligthweight, PC, Mac, Xbox One, PS4, Nintendo Switch, and Smartphone compatible.

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

Likewise, the headband is also padded with the same smooth materials, offering ample adjustment and excellent compression tension to keep the headphones in place without exerting excessive pressure on the ears. The Game Zero? Beautiful. It sounds a bit muddy at very low volumes, but get it into the 20-percent range (or higher) and everything becomes crisp. Highs sound sharp and snappy, while mids have a refreshing intensity to them. Sometimes overly intense—I think they’ve been boosted a bit. I didn’t find it particularly offensive, though. The can mounted audio control is straightforward to locate and adjust with one hand and no eyes, which is an excellent feature when you need to keep your eyes on the game.

The Game Zeros are slightly more expensive, but present mostly the same view as seen with the Game Ones. However, some upgrades in the build quality set these cans just a notch above. Design and Build The collapsible nature of Game Zero is quite impressive. With its swiveling earcups, you can almost flatten it. On the other hand, the Sennheiser Game One is not as flexible; you can only adjust the width of the headband by sliding the earcups in and out. They come with a USB-C dongle, allowing you to plug them into your Nintendo Switch and PS5, as well as a cable that will allow you to plug the dongle into a PS4, for example. On top of that, they also support Bluetooth, so you can sync them with any device that supports it. Some of the Game Zero’s predecessors, with fairly high impedance, required an amp for the audio to be brought up to an ideal level. But with fairly high sensitivity and impedance as low as 50-ohms on the Zero, it is good to go with the on-board audio of pretty much any motherboard. Not having to use any third-party software, equalizer or device to enjoy the sound of your liking is a relief. First, these are closed design headphones that provide the user with better isolation from outside noises allowing them to focus on the game action with fewer distractions.This does, however, work very well in games. Sound effects hit much harder, peaking at the top and bottom of the frequency spectrum. There’s a nice sense of space too, feeling gunshots shoot past or tires screech on the ground.

In a way, yes. But in another way, no. There's a little bit of history between the brand names and how it's all come to be under just the EPOS name now, but the bottom line is that Sennheiser's gaming audio has been folded into EPOS now - and the pedigree remains there. I put on some music and asked my sister if she could hear what I’m listening to. All thanks to the triple-layer cushioning, there was absolutely no sound leakage. Not being able to listen to the outside world and the world not being able to listen to my music was a wonderful experience that made me feel it’s managed to separate me from everybody else. AudioOne cost issue that bears mentioning is that these are 2.1 stereo headphones, whereas competing headphones in this price range often advertise 7.1 stereo. Game Zero has a full plastic body and still doesn’t appear cheap or flimsy. This is because the plastic used is robust and I’m going to start off talking about the Game Zero in isolation, as I assume that’s how most people will use it. This is also brave new territory for the Game Zero—the previous version had a rated impedance of 150 ohms, which for the majority of people means “You need an external amp to drive this properly.” The updated version we’re reviewing is a low-impedance 50-ohm model, meaning it should be suitable for use with pretty much any motherboard’s on-board audio. Finally, the audio properties of the Game Zero are tuned with a flatter response curve than headphones intended for pure audio use. This provides a better definition for the broad range of sounds and sound levels typically incorporated in a modern game. Specifications Color Options EPOS Sennheiser has been in the audio industry for a long time. In fact, the brand has acquired a position in most audiophiles’ top favorite brands list. EPOS gaming headsets, especially their well-renowned GSP series, maintain a reputation for brilliant engineering in terms of ergonomics, along with delivering impressive, balanced and focused audio.

The Game Ones are a bit of an awkward pair of headphones. They have plenty of merits, with attention to detail in comfort, decent sound quality and plenty of features. However, they don’t fit the mold of what should be expected from gaming headphones. It’s certainly not bad, just something that should be considered. Sennheiser Game Zero The Game Zero also feels well-built. The band itself is metal, fairly flexible and lightweight, and connected to the ear cups by two hefty metal pins. The ears also swivel flat with a smooth fluid motion I can only think to describe as “high-end” even though it’s…well, something as banal as rotating the ear cups. Hayden Dingman/IDG At 50 Ω, the impedance is on the higher side, so the addition of a quality headphone amplifier can significantly improve the performance of these headphones, particularly when a powerful dedicated audio card is not driving them. A quibble I have with the mic is that it’s not detachable. I understand that the Game Zero is primarily meant for gaming purposes, but it would’ve been great if the mic wasn’t so firmly affixed, strictly reserving the device for its main function. It’s also pretty large and very obvious, even when retracted. Had it been subtle, I probably could have considered using the headset elsewhere. But the way it is tightly bolted on makes sure that I don’t extend its utility. Tough one, right? Let me start by saying that both the Sennheiser Game One and Game Zero have quite a number of similarities and both are great for gaming. Ultimately, it comes down to three things:Thus, if you're really keen to get some Sennheiser audio quality into your setup but can't stretch to the larger price tags of the more premium headsets, then the GSP 300 is the right choice. Its compatibility with every device is a major plus, while it retains the Sennheiser excellence in audio (detailed sound, excellent surround/directional accuracy, and great overall richness). Its microphone is good too, though this won't be great for mobile players or for the commute as the mic is non-detachable and a little wobbly on the design front. The latter being a little weak point on the headset overall, actually, as it feels a bit wobbly in the hands. All in, the fact remains that the GSP 670 is one of the best Sennheiser gaming headsets - and a seriously excellent gaming headset, period. The GSP 300 headset is a great starting point for those looking to get into Sennheiser gaming headsets - but one that can also stand in its own right given the quality, and value in particular, that it offers. As I said in my review, "getting a Sennheiser-quality headset like this, at this price point, and with this device-versatility, is an excellent proposition and one that is easy to recommend". More expensive models can add features like wireless connectivity but typically do not provide better sound quality, durability, or comfort.



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