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SLAM DUNK 19

SLAM DUNK 19

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I’m not a sporty kind of girl and I don’t think I’ll be anytime soon, but I think what’s great about reading books and watching shows is that you learn and (kind of) experience a lot of things you don’t normally do in real life. And because of Slam Dunk, I learn to appreciate sports stories and eventually love them. Green, Scott (November 13, 2014). " "Da Vinci" Magazine Asks Japanese Readers to Name Greatest "Shonen Jump" Manga". Crunchyroll. Archived from the original on October 10, 2017 . Retrieved September 19, 2020.

Numerous video games based on the series, mostly developed by Banpresto and produced by Bandai, have been published for the Japanese market. Two basketball sims titled Slam Dunk Gakeppuchi no Kesshō League [d] and Slam Dunk 2 were released for the Game Boy. [55] [56] The Super Famicom had three games, Slam Dunk: Shikyou Gekitotsu, [e] Slam Dunk 2: IH Yosen Kanzenban!!, [f] and SD Heat Up!!. [57] [58] [59] Slam Dunk games have also been released for the Game Gear, Mega Drive, and Sega Saturn. [60] [61] [62] A Slam Dunk coin-operated arcade game developed by Video System and published by Banpresto was released in 1995, which was called From TV Animation Slam Dunk: Super Slams. During development, the game was called 3 on 3 Dunk Madness and did not have the Slam Dunk license. Characters of the series also appear in the Nintendo DS games Jump Super Stars and Jump Ultimate Stars. [63] [64] Slam Dunk, Vol. 1". Viz Media. Archived from the original on September 20, 2008 . Retrieved October 17, 2008. Loo, Egan (August 13, 2021). "Slam Dunk Manga Creator Takehiko Inoue Helms, Pens New Anime Film for Fall 2022". Anime News Network. Archived from the original on August 13, 2021 . Retrieved August 13, 2021.

Table of Contents

When other teachers from Shohoku enter the gym, Sakuragi's gang and Norio Hotta, one of Mitsui's gang members, jointly claim responsibility for provoking the fight to prevent the team from being suspended. Mitsui stops being a delinquent and rejoins the team. Some days later, the Interhigh Tournament starts and Shohoku faces Miuradai High School. However, Anzai does not allow Sakuragi, Miyagi, Rukawa and Mitsui to start as punishment for fighting. With Shohoku down by ten points, he allows them to play on the condition that they will never fight again. Their presence, along with Akagi, allows Shohoku to catch up, but Sakuragi fails to score on any of his free throws. Rukawa enables Shohoku to take the lead. Although Sakuragi gets fouled out, Shohoku easily wins the game. They win the three following games, but Sakuragi gets fouled out in all of them. Shohoku is then set to play against Shoyo, and Sakuragi becomes determined to avoid fouling out again.

SLAM DUNK 吠えろバスケットマン魂!!花道と流川の熱き夏"[Theatrical Anime: Slam Dunk Howling Basketman Spirit!! Hanamichi and Rukawa's Hot Summer] (in Japanese). AllCinema Movie & DVD Database. Archived from the original on March 4, 2016 . Retrieved June 17, 2013. in Japanese). Sankei. August 6, 2017. Archived from the original on February 11, 2022 . Retrieved February 11, 2022. Loo, Egan (June 4, 2008). "First Slam Dunk Episode Streamed with English Subs". Anime News Network. Archived from the original on July 22, 2009 . Retrieved May 13, 2009. SLAM DUNK」がBlu-rayに!スペシャル版も収録. Natalie (in Japanese). March 20, 2014. Archived from the original on August 17, 2015 . Retrieved December 16, 2020. a b Kimlinger, Carl (July 27, 2008). "Slam Dunk GN 1 - Review". Anime News Network. Archived from the original on January 8, 2021 . Retrieved January 7, 2021.

Shonen Jump USA Drops Hikaru no Go for Slam Dunk". Comipress.com. February 20, 2008. Archived from the original on May 25, 2008 . Retrieved April 28, 2009. Loo, Egan (March 8, 2009). "Slam Dunk's Inoue Wins Japanese Government Prize". Anime News Network. Archived from the original on April 12, 2009 . Retrieved May 11, 2009. Kimlinger called Sakuragi an "inspired choice" for a lead character as he is a thug with a hair-trigger temper and all the wrong motivations, but said he does the "seemingly impossible" and balances likeability and extreme hubris thanks to humorous scenes. [89] Santos wrote that while Sakuragi may not have the "mind-blowing superhuman skills" we normally associate with shōnen protagonists, watching him grow into a sportsman and decent human being is just as exciting. [88] Despite having some "school-punk" character designs that are generally considered comedic nowadays, Santos called the art solid for its visual flow and sense of motion. [88] Anime [ edit ] Animate Times (in Japanese). January 3, 2021. Archived from the original on January 3, 2021 . Retrieved January 3, 2021.

Written and illustrated by Takehiko Inoue, Slam Dunk was serialized in Shueisha's shōnen manga magazine Weekly Shōnen Jump from October 1, 1990, to June 17, 1996. [10] [11] [12] The 276 individual chapters were originally collected in 31 tankōbon volumes under Shueisha's Jump Comics imprint, with the first being published on February 8, 1991, and the final volume on October 3, 1996. [13] [14] It was later reassembled into 24 kanzenban volumes under the Jump Comics Deluxe imprint from March 19, 2001, to February 2, 2002. [15] [16] A 20 volume shinsōban edition was published between June 1 and September 1, 2018. [17] Loo, Egan (April 26, 2010). "Naruto is 5th Shueisha Manga with 100 Million+ Copies in Print". Anime News Network. Archived from the original on January 14, 2015 . Retrieved January 13, 2015. The manga was adapted into an anime television series by Toei Animation which aired from October 1993 to March 1996 and has been broadcast worldwide, enjoying much popularity particularly in Japan, several other Asian countries and Europe. An anime feature film, titled The First Slam Dunk, was released in Japan in December 2022.Inoue became inspired to make Slam Dunk as he had liked basketball since his high school years. After Inoue started Slam Dunk, he was surprised when he began receiving letters from readers that said they started playing the sport due to the manga. His editor even told him "basketball was a taboo in this world." Due to these letters, Inoue decided he wanted to draw better basketball games in the series. [4] With the series, Inoue wanted to demonstrate the feelings from some athletes such as their thoughts when they win, lose or improve at their sport. When he started making Vagabond, he noted that when he was doing Slam Dunk he had a simpler perspective on life as he focused more in victories and success. [5]



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