Tomb Raider: Anniversary (PS2)

£1.09
FREE Shipping

Tomb Raider: Anniversary (PS2)

Tomb Raider: Anniversary (PS2)

RRP: £2.18
Price: £1.09
£1.09 FREE Shipping

In stock

We accept the following payment methods

Description

Released on November 10th, 2015, Rise of the Tomb Raider is the direct sequel to the 2013 iteration of Tomb Raider. It largely follows in the steps of its predecessor, though it adds a skill tree, each of which allows Lara to learn a completely different skill set.

Feldmen, Curt (5 April 2004). "Lara Croft creator rejoining Tomb Raider team". GameSpot. Archived from the original on 16 June 2018 . Retrieved 19 June 2018. The game was initially announced for PlayStation 2 (PS2), Xbox and Windows personal computers (PC). [34] Legend marked the Tomb Raider series' debut on Microsoft game consoles with versions for both the Xbox and its successor the Xbox 360 (360). The 360 version acted as the Tomb Raider series' debut on seventh generation consoles. [43] The 360 version incorporated new visual effects and lighting mechanics. [43] While the base engine was carried over from the other versions, the lighting system needed to be entirely rewritten. The 360 version was given equal development priority with the PS2 version. [44] After the success of Lego Star Wars: The Video Game on the GameCube, Eidos decided to port Tomb Raider: Legend to that platform, marking the series' first appearance on a Nintendo home console. The GameCube version was a port of the PS2 and Xbox versions. [45] Despite the Nintendo versions being released close to the Wii's launch, Crystal Dynamics could not consider developing a Wii version of Legend because they did not obtain software development kits for that system until they shifted efforts towards developing Anniversary. [46] Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine a b "E3 2006: Tomb Raider: Legend". IGN. 11 May 2006. Archived from the original on 9 December 2006 . Retrieved 4 June 2018.Goldberg, Matt (27 December 2016). " 'Tomb Raider': Walton Goggins on His "Confused", "Angry", and "Desperate" Villain". Collider. Released on November 18th, 2008, Tomb Raider: Underworld was the third consecutive Tomb Raider game developed by Crystal Dynamics. While the gameplay loop remains consistent with the rest of the series, Underworld features a much more interactive environment. The game world reacts to internal stimuli, allowing players to create their own navigational aids. It also features an upgraded animation engine, allowing the game to dynamically choose between different animations, depending on certain factors within the game state—such as weather, whether Lara is holding a weapon, and so on. 13. Lara Croft and the Guardian of Light (2010) Nintendo DS - Tomb Raider Legend". Human Soft. Archived from the original on 31 August 2017 . Retrieved 4 June 2018. Tomb Raider 1-3 Remastered Announced for February 14 Release". GamingBolt . Retrieved 14 September 2023.

Boyes, Emma (11 January 2007). "2006 UK game sales break records". GameSpot. Archived from the original on 17 November 2014 . Retrieved 21 June 2018. Wales, Matt (6 January 2011). "Tomb Raider Trilogy Dated for PS3". IGN. Archived from the original on 26 August 2013 . Retrieved 22 June 2018. Crystal Dynamics took over responsibility for developing future Tomb Raider games. They had gained fame for their work on the Gex and Legacy of Kain series. [24] The team responsible for Legend was the same team responsible for Legacy of Kain: Defiance. [25] According to producer Morgan Gray, the team were wowed initially at being tasked with producing the Tomb Raider series before fully understanding the challenges involved. [26] A notable addition to the team was Toby Gard, one of the key creative figures of the Tomb Raider franchise as both lead designer of the first Tomb Raider and Lara's creator. Gard joined the Crystal Dynamics team during the pre-production phase; he has been referred to as a senior designer, creative consultant, and lead character designer. [26] [27] [28] Gard also helped the team flesh out Lara's early animations, co-wrote the overall story, and worked on creating the characters of both Lara and the rest of the cast. [29] [30] Production of the game began in 2004, lasting approximately two years. [31] Game design [ edit ]IMAX and Warner Bros. Extend Deal to Include 12 More Films". ComingSoon.net. October 19, 2016 . Retrieved October 22, 2016. Buchanan, Levi (6 August 2007). "Tomb Raider Legend Review (Mobile)". IGN. Archived from the original on 6 March 2013 . Retrieved 22 June 2018. Production of Underworld began in 2006 following the release of Tomb Raider: Legend, and was developed in parallel with Anniversary (2007). The scenario was co-written by director Eric Lindstrom and series co-creator Toby Gard; Gard left Crystal Dynamics the following year. The gameplay was redesigned around a principle of Lara's abilities, with her actions created using motion capture for the first time. A new game engine was created for the project, with the team having troubles transitioning onto next-generation hardware and staff shortages due to production of Anniversary. Alicia Vikander reveals she "would love" to do a Tomb Raider sequel". Digital Spy. February 24, 2018 . Retrieved July 24, 2018. a b c Mueller, Greg (17 April 2006). "Tomb Raider: Legend Review (PC)". GameSpot. Archived from the original on 23 April 2006 . Retrieved 22 June 2018.

Tomb Raider Goes to Crystal D". IGN. 30 July 2003. Archived from the original on 9 April 2006 . Retrieved 19 June 2018.Moore, Sam (23 January 2017). "Production officially begins on the new 'Tomb Raider' movie". NME . Retrieved 20 December 2017. Thorsen, Tom (17 July 2006). "Tomb Raider, Blood Money go multiplatinum". GameSpot. Archived from the original on 31 October 2013 . Retrieved 21 June 2018. Rumors of a third film adaptation appeared in 2007, and was announced in 2009. [32] [33] The film rights were acquired by GK Films in 2011, confirming its development four years later, with the involvement of Warner Bros. and MGM. The film is a reboot, showing Lara's first adventure and is based on the 2013 video game with Lara searching for her father. [34] [35] [36] Alicia Vikander was cast as Lara Croft in the reboot. [37] [38] Walton Goggins was cast as the film's villain; he called the plot " Raiders of the Lost Ark meets a genre version of the Joseph Conrad novel Victory: An Island Tale". [39] [40] [41] Daniel Wu was cast as Lu Ren, a ship captain who joins forces with the adventurous Lara Croft on her quest to find her father. [42] The film was released on 16 March 2018. [43] Filming began on 23 January 2017. [44] [45] Tomb Raider: Obsidian (cancelled) [ edit ]



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

Delivery & Returns

Fruugo

Address: UK
All products: Visit Fruugo Shop