Thames & Kosmos 691821 Lost Cities: The Card Game | Who Will Discover the Ancient Civilizations? | Strategic Game, 2 Players | Ages 10+, 7.9'

£9.9
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Thames & Kosmos 691821 Lost Cities: The Card Game | Who Will Discover the Ancient Civilizations? | Strategic Game, 2 Players | Ages 10+, 7.9'

Thames & Kosmos 691821 Lost Cities: The Card Game | Who Will Discover the Ancient Civilizations? | Strategic Game, 2 Players | Ages 10+, 7.9'

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

The replay value with Lost Cities is infinite. The game changes every time, for varying reasons. It’s partly because of each of the following. As you go up the columns you’ll hit icons that let you accelerate up a column by duplicating a number elsewhere. Or run up past a pot and you can cross off an artefact icon that again rewards points at end game. You’ll also be hopefully climbing your way out of negative scoring territory and into positive points! I don’t want to say combo-tastic yet but I’m sure you can see how rewards might roll into each other! Haha Each player guides a team of explorers on up to five expeditions. To advance along an expedition path, a card in the path’s colour must be played for each step forward. The card must be of equal or greater value to the player’s card previously played on that path. If you don’t want to use a dice on a turn, you can pass. But beware! Use it too many times and you’ll take a huge hit when it comes to end game scoring. Although it is also worth noting that if you don’t use it at all, you’ll also take a hit at VP time! Sneaky! If you love beautiful artwork then buy this game. Do you like going head to head with others? Then buy this game. If you love the theme of adventure then buy this game. Do you enjoy showing others how good your mental arithmetic is? Then most definitely buy this game. If you already love and own this game then keep exploring with Reiner Knizia’s The Quest for El Dorado.

Lost Cities: The Card Game is from the Kosmos two player line. The game is very similar to Lost Cities: The Board Game, but is specifically designed for two players.Whether you want to clear your hand of unwanted colours or maybe you have cards in your hand that you’ve drawn but can no longer play. In these instances discarding your cards is a good way to optimise your hand without mounting more costly expeditions. Draw a card

My edition of the game is over 20 years old but the game has evolved very little over those 20 years. The theme is spot on, I love that the discard board is designed to look like an explorer’s desk, it also has a nice linen finish. The artwork on the cards give the sense of adventure and the beautiful pencil illustrations fulfil the brief of colour coding each suit. Note: the rules for LCBG have the Keltis rules as variants, and have the board elements necessary for #1 above. Before beginning the game you should decide how many rounds you intend to play. The winner is the person with the most combined points by the end of those rounds. The manual recommends 3 rounds, whilst that’s usually a good amount, you may wish to have a practice round with new players first. Discard a card There’s an element to the game which was completely overlooked by me the first time I’d played Lost Cities. By drawing a card from the face down pile you are moving one step closer to the end of the game. The game is played with each player having a small sheet showing 6 different potential expeditions. There’s also a column filled with artefacts (urns) and one with dice. Each round, the starting player rolls the 6 dice and selects one for number and another for colour. The remaining players get to select from the rest. Then everybody simultaneously writes their chosen number in the corresponding colour column on their sheet. Bottoms UpTeaching the game is about as easy as setting up the game. Each suit represents a different expedition, the numbers in the corner represent the number of points you’ll gain when playing that card. Players must pay 20 points to mount an expedition, so think carefully before jumping in. Some cards do not have numbers, instead they feature handshake icons, these are wager cards which act as multipliers. Redevelopment of Lost Cities, first published with altered rules as Keltis, and then published by Rio Grande as Lost Cities: The Board Game with Knizia's original rules and theme. As you go along the path you collect tokens that are either extra points, artefacts, or the ability to jump an extra square. The artefacts are counted up at the end of the game and become plus or minus points depending on quantity. The research teams are outfitted and ready to embark on their adventures to find five forgotten cities. Who will lead the way to fantastic discoveries?



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