Games Workshop - Warhammer 40,000 - Kill Team: Legionaries

£20.995
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Games Workshop - Warhammer 40,000 - Kill Team: Legionaries

Games Workshop - Warhammer 40,000 - Kill Team: Legionaries

RRP: £41.99
Price: £20.995
£20.995 FREE Shipping

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Description

While all the Chaos Blessings are good and come with no disadvantages in the shape of debuffs, be aware that, due to rivalries among the Chaos Gods, some Marks can’t coexist in the same Kill Team: Khorne-marked and Slaanesh-marked operatives are mutually exclusive, and the same goes for Nurgle-/Tzeentch-marked operatives. Favoured of the Dark Gods All of this adds up to a very cool leader, both thematically and mechanically: The Chosen has been, ahem, chosen by the Dark Gods to obliterate the heroes and leaders of other factions, and to this end, it boasts great melee fighting power, survivability and the ability to keep enemies from running away from the swings of its Daemon Blade. Legionary Warrior (5 per kill team) Frag and Krak Grenades do what they’ve always done, and a Frag is a good choice against horde teams if they clump up or to use the Indirect rule though again you also have the option of the Balefire Acolyte for Blast and models in Conceal can’t hide from a Chain Axe in the head.

Note, however, that none of the Gunner’s weapons are bolt weapons, so you can’t use them for Malicious Volleys. Legionary Heavy Gunner (1 per kill team) For a run-down of this quarter’s changes, we got hold of Elliot from the Kill Team design studio for a chinwag.

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These unmarked ploys affect all Legionary operatives, so you can combine Hateful Assault with a Khorne strategic ploy and the ploys will both affect the Khorne models in play. Khorne Ploys This adds 1 to both normal and critical damage for a boltgun, bolt pistol or tainted bolt pistol the bearer is equipped with. Grisly Trophy We’ll have more news on Kill Team: Nachmund soon. Sign up for our newsletter to get all of the latest intel straight from the killzone.

The Legionary Icon Bearer is a Legionary Warrior in all things except for one ability called Icon Bearer which, like most other icon bearers in the game, lets the operative count its Action Point Limit as being 1 higher for the purposes of determining who controls an objective marker. After years of collecting, buying and selling, building and painting, we realised that we had amassed a small library of Build Instructions, Assembly Instructions and User Guides for various Games Workshop products. Also included is a Chaos Space Marines Transfer Sheet featuring 364 chaotic runes and Legion markings Malicious Volleys – Another compendium ploy, where you can fire bolt weapons (bolt pistols, bolters and heavy bolters) twice in a turn if you don’t fight. Note you can’t grenade and bolter, it has to be a bolt weapon for both actions.

Weaknesses

Some worship Slaanesh, the God of Excess, seeking the most extreme sensations and emotions, often opting for theatricality and dragging out the torment of their foes rather than going straight for the kill. When getting shot at, Nurgle marked models can retain a normal save as a critical save instead. This is a nice solid defensive rule that buffs Nurgle models defensively. Malignant Aura – the Nurgle ploy that takes a defensive dice away from enemy operatives within 3”. Move a marine forward into an enemy blob and then hit them with bolter fire or a grenade or a flamer. Low damage weapons go a lot further when the enemy only has two defence dice to play with. Some worship Tzeentch, the God of Magic and Change, channeling the psychic powers of the Warp in the endless quest for knowledge and improvement through mutation. Grisly Mark is an interesting Special Action, but at 2APL I can see it most being used to mess with a central objective/mission action location to make it harder for the enemy to complete their tasks. Equipment

Want to add some speed to your operatives? Slaanesh*** is waiting to embrace you with open arms – and tentacles, and crab claws, and other appendages. Give your soul to the Dark Prince for extra swiftness, and allow your operatives to bound across the warzone with sinuous grace. Finally, some choose to worship Chaos Undivided, declaring allegiance to no specific Chaos Gods while willingly receiving the boons from any God noticing them. The dependable standard Chaos Marine with either a bolter or a bolt pistol and chainsword. Given the other options you won’t be seeing this guy a lot in competitive, but he’s always been a cut above his Compendium loyalist equivalent, and gaining a mark of chaos makes him even better. Legionary Gunner This multipart plastic kit allows you to build 10 Chaos Space Marine Legionaries, corrupt veterans from the Traitor Legions. These miniatures can be used as Legionary operatives in games of Kill Team, or fielded in games of Warhammer 40,000 as Troops choice for Chaos Space Marine armies. This vicious warband contains one Aspiring Champion and nine Legionaries, each of which can be equipped with a variety of weapons, heads, and accessories, or assembled as specialists for your Kill Team – including the Balefire Acolyte, Shrivetalon, Butcher, and more. Malign Scripture lets your Balefire Acolyte cast two powers a turn, and since all the Balefire Acolytes powers are good this is another almost compulsory choice.Here is a spicy choice. Missile launchers are so passe, and the argument is whether a Reaper chaincannon firing once, or a heavy bolter able to fire twice using the Malicious Volleys ploy is better. Malicious Volleys and Hateful Assault – These are your standard Marine ploys that allow them to Shoot twice if they don’t Fight and vice versa. The usefulness of these two ploys coupled with how CP hungry this team is rewards players for taking either an Undivided Leader or Icon-Bearer. As you might expect from Warp-infused super soldiers, these Heretic Astartes are capable of putting out some eye-watering damage. None show this off better than the Legionary Butcher, owner of this rather impressive two-handed axe , who can potentially kill as many as three (three!) enemy operatives in a single activation. This box contains enough parts to build a full, varied kill team of Sisters Novitiate replete with specialists, heavy weapons, and a gigantic bad-guy-cleaving eviscerator chainsword. You can also build them as a more standard squad for use in games of Warhammer 40,000 , armed with autoguns or deadly blades – as the God-Emperor intended. Kill Team: T’au Pathfinders You also can’t mix models with Khorne and Slaanesh or Nurgle and Tzeentch blessings in the same Kill Team, so the maximum number of different blessings you can have is four.

Tainted Rounds [3 EP] One Per Team – Ups damage of both normal and critical damage of either a Bolt Pistol, Tainted Bolt Pistol, or Boltgun by 1. A great piece of equipment and basically a requirement if you’re bringing any operatives with standard Boltguns. It makes sense why this one is limited. B The Champion is the more utilitarian option to the powerhouse that is the Chosen. This isn’t to say the Champion isn’t a very capable operative as he comes with the usual suite of sergeant weapons along with a Tainted Chainsword that allows him to parry Critical Hits with Normal Hits, on top of this he is a slightly better marksman hitting/wound on a +2 with his pistol options. This operative’s main draw is the In the Eyes of the Gods ability, which allows him to perform a single Free Action after it incapacitates an enemy setting up for incredibly powerful 4 action activations. Several recent releases aren’t covered by this balance datasheet – namely, the teams in Gallowfall and Ashes of Faith. In particular, the Fellgor Ravagers and Chaos Cult kill teams feature some unusual new mechanics to compensate for their limited ranged weapon options – we want to give these teams a little more time, and gather more evidence on the impact of these unique rules, before making any rushed balance adjustments. In my opinion this is an auto include in kill teams where you want to use melee, and the combination of Lethal 5+ and the ability to Fight twice makes it real useful to combine with the Mark of Khorne to chew through enemy groups.With only 6 operatives on the board, you have to be smart around objectives, especially since your kill team has access to relatively few movement buffs outside of the Slaanesh mark. Consider taking an Icon Bearer or Shrivetalon to improve your chances at holding an objective. The Balefire Acolyte is the psyker of the Legionary Kill Team, which means that it can manifest psychic powers, but can’t take the Khorne Mark of Chaos, since Khorne really hates magic. This is a great operative for objective clearing, and a must include in a melee focused kill team. With a Mark of Khorne it becomes chef kiss. Legionary Balefire Acolyte The first time an enemy operative is incapacitated, this Tac Op is revealed, and you place a token where that enemy operative fell, as well as everywhere an enemy is incapacitated for the rest of the battle. Your operatives can now perform the action Defiled for the Dark Gods while close to one of those tokens. The token is then removed, and the second and fourth time a friendly operative performs this action, you score a Victory Point. Dark Desecration The Aspiring Champion also has the (very cool) In the Eyes of the Gods ability that grants it a +1 bonus to its Action Point Limit every time it incapacitates an enemy operative until the end of its next activation, and the Favoured of the Dark Gods ability (see above) that gives it a free Strategic Ploy corresponding with its Mark of Chaos every Turning Point.



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