Nerf Rival Artemis XVII-3000 Red

£9.9
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Nerf Rival Artemis XVII-3000 Red

Nerf Rival Artemis XVII-3000 Red

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

Named after the Goddess of the Hunt, The Artemis has an impressive 30 round capacity, but it does not come with magazines. How will this affect loading and will it make it a no-go for serious game-play? If you are empty and load just one magazine it dry fire the first few rounds as the Ferris wheel will be empty. So if you only have time to load say six rounds, put two into each magazine and you’ll be able to fire six consecutive rounds without dry-firing. Next let’s look at the Artemis’ other party piece, slam-fire! By holding the trigger, and pumping the priming handle you can throw a lot of foam at high speed. The priming indicator does not indicate whether you have any ammo though, simply that you are primed, so no ammo, no dart, regardless of what the indicator says! Also, you cannot prime twice, so it is not entirely useful. The speed and accuracy with which the Rival rounds pop out is going to be quite a revelation if this is your first step up from NERF’s dart-firing blasters. From 10 feet away you can group your shots within inches rather than feet, and the rounds ping around the place so there’s the added possibility of getting hit by a ricochet.

Nerf Rival Artemis - Etsy UK Nerf Rival Artemis - Etsy UK

Since this blaster seems to be aimed at fairly close combat, this is not too much of an issue and the consistency of the high impact round ammo is still there, so you are still going to hit a ton more than you are with any N-Strike blaster. Verdict round internal capacity is more difficult and time consuming to reload as opposed to magazine-fed Rival Blasters. So when you prime it the barrels rotate like a Ferris wheel and the spring-loaded magazines push the rounds forward from the magazines. Initially, it will feed on the right magazine until this is depleted. Once it has emptied the right, it moves to the center and then the left. So yeah slam firing 30 rounds or Rival ammo only takes about ten seconds and is as much fun as you thought!This works really well in confined spaces. You don’t need to aim, just slam fire and the speed and ricochets of the Rival ammo will take out your opponents before they have the chance to move.

Artemis XVII-3000 | Nerf Wiki | Fandom Artemis XVII-3000 | Nerf Wiki | Fandom

The Hades can hold about 60 rounds with its built-in magazine. It has almost the same shape, size, and features as the Rival Artemis. The others are there for aesthetic effect. Even though the other three barrels have no function, it is interesting to see how the barrels rotate when firing. Firing speed Another thing you’ll notice if you’ve upgraded from a NERF dart blaster is that Rival rounds just don’t seem to jam. I’ve not had a single one jam ever. These foam balls are really durable, too. This rotation helps you pull out the next round of magazines during rivalry rounds. This process makes for a smooth shooting experience, which is why you never experience jammed loads.

At the front is the cool rotating barrel thing, which rotates the four barrels every time you prime it. This is not just for the looks, it is how it is pulling the ammo out of the magazines. The Rival Hades has a single fire and a slam fire feature. Like many other Nerf blasters, the Rival Hades is a spring-powered pump-action blaster and belongs to the Phantom Corps category.



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

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