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Nier (PS3)

Nier (PS3)

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a b c Gilliam, Ryan (July 9, 2018). "The Nier: Automata novels will be released in English". Polygon. Archived from the original on July 9, 2018 . Retrieved October 6, 2020. Romano, Sal (December 3, 2016). "Nier: Automata for PS4 launches March 7 in North America, March 10 in Europe". Gematsu. Archived from the original on December 23, 2016 . Retrieved December 3, 2016. Cavia (April 27, 2010). Nier ( PlayStation 3, Xbox 360). Square Enix. Protagonist: You alright, Yonah? / Yonah: Sorry, Dad. ...I'm sorry. It'll stop in a second. I promise.

NIER Review for PlayStation 3: - GameFAQs

Guglielmo, Samuel (November 18, 2019). "Square Enix Announces New NieR: Automata Book About YoRHa Boys". PlayStation Lifestyle. Archived from the original on November 19, 2019 . Retrieved October 6, 2020. Khan, Imran (January 1, 2019). "Talking To Yoko Taro, PlatinumGames' Takahisa Taura, And Composer Keiichi Okabe About Life, Death, And Opportunity". Game Informer. Archived from the original on February 5, 2020 . Retrieved February 11, 2020. At certain points, the gameplay changes to reflect different video game genres, such as shoot 'em up and text adventure segments; many of these are indicated by a shift from the normal third-person perspective to a top-down or side-scrolling view. [3] [6] [8] Some areas also include platforming elements, requiring the player to jump between platforms or over obstacles. [2] Automata has 26 different endings; five main endings lettered A to E, and 21 additional endings lettered F through Z. These additional endings, which act as game over events, are triggered by performing certain actions, failing to progress the narrative, or losing certain battles. [9] Synopsis [ edit ] Setting and characters [ edit ]a b c Prescott, Shaun (September 23, 2017). "Localizing Nier: Automata, one of PC's weirdest games". PC Gamer. Archived from the original on February 5, 2020 . Retrieved February 11, 2020. a b c d e f Matulef, Jeffrey (March 7, 2017). "Nier: Automata Review". Eurogamer. Archived from the original on March 10, 2017 . Retrieved March 18, 2020. A2: The 9S type is a high-end model. They knew you'd discover the truth eventually. But the model designation "2B" was just a cover. The official designation...is "2E". Number 2, Type E. They were a special class of members designed to execute YoRHa units. But you knew that... Right, 9S? (Route C, Chapter 17: The Tower)

8 Differences Between Nier Gestalt And Nier Replicant - TheGamer 8 Differences Between Nier Gestalt And Nier Replicant - TheGamer

a b c d e f g Dustin, Quillen (May 6, 2010). "Nier Review". 1UP.com. Archived from the original on October 19, 2012 . Retrieved July 12, 2011. SXSW Gaming Awards Winners Revealed". IGN. March 18, 2018. Archived from the original on March 18, 2018 . Retrieved March 18, 2018. Nominations List for the British Academy Games Awards in 2018". British Academy Games Awards. March 15, 2018. Archived from the original on February 19, 2019 . Retrieved February 15, 2020. Cup of Tea / Projects". Cup of Tea Productions. Archived from the original on June 21, 2019 . Retrieved February 11, 2020. a b c d e Prell, Sam (March 6, 2017). "Nier: Automata review". GamesRadar. Archived from the original on March 6, 2017 . Retrieved March 6, 2017.

Romano, Sal (February 14, 2017). "Famitsu Review Scores: Issue 1472". Gematsu. Archived from the original on February 14, 2017 . Retrieved March 18, 2020. Cavia (April 27, 2010). Nier ( PlayStation 3, Xbox 360). Square Enix. Protagonist: Look, someone sent a letter to my daughter. / Sebastian: Mmmm, yes. I wrote the letter. Please forgive my impertinence in sending it. As you may know, Master Emil, deeply pained by his eyes, has shut himself away from the world. He suffers greatly behind that blindfold, and I feel it is my duty to help however I can. As with the original Nier, multiple endings were created, but the conditions for reaching them were not as stringent as the first game. [34] Yoko's desire was to make the game's conclusion happy, which prompted scepticism from other staff members. [12] The happy ending from Yoko's perspective was the fifth and final ending, which he only created after the character motivations logically led him to the concept. The final ending featured a shooting sequence where the player fought their way through the closing credits, which symbolized the characters breaking out of a known system to find the hope of a new future. The team also included the option for player to sacrifice their save data to aid other random players in the closing credit sequence, a mechanic similar to that of the original Nier. [18] This ability for players to help each other was inspired by a Coca-Cola campaign, where drink machines in India were connected via livestream to machines in Pakistan, encouraging the two peoples to overcome their political rivalry. The campaign made a strong impression on Yoko, who adapted the idea into in-game messages of encouragement from players across the world. [35] Alexander, Julie (December 7, 2017). "The Game Awards crowns The Legend of Zelda: Breath of the Wild best game of 2017". Polygon. Archived from the original on November 29, 2022 . Retrieved March 7, 2023. Romano, Sal (June 17, 2015). "NieR New Project will have returning characters". Gematsu. Archived from the original on June 17, 2015 . Retrieved June 18, 2015.



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