Clementoni 59212 Galileo SlitherBot Robot for Children from 8 Years, Mehrfarbig, ‎27.6 x 6 x 18.8 cm

£9.9
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Clementoni 59212 Galileo SlitherBot Robot for Children from 8 Years, Mehrfarbig, ‎27.6 x 6 x 18.8 cm

Clementoni 59212 Galileo SlitherBot Robot for Children from 8 Years, Mehrfarbig, ‎27.6 x 6 x 18.8 cm

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

NOTE: these instructions are for installing the bot at a production-ready, fully working and a fully tested state, which is recommended. For the latest bleeding edge code, which may not be fully tested, refer to the bot.user.js file in the current default develop branch as the instructions below refer the bot file in the master branch. Interactive tutorial added server time in RealTime Leaderboards and in mod during play. This represents the slither server's date / time (local time of that country's capital city with respect to Daylight Savings Time) *Thanks Raichou for the idea* added option to disable SCRIPTBOT alert when new player joins (some people have timeouts in connection or just too many players). *Thanks TraXarT for the idea* estimated performance gains with faster skins at 240 FPS with any display refresh compared to disabled: Rounded Plain - 30%, NTL textured - 55%, Squared Plain - 270% (not a typo). Squared Plain performs almost as fast as skinless (sometimes even faster depending on how many snakes and their size) but still allows you to see the true colors of skins

This post is regarding your lame food bots you use. Do you know that Slither itself... the IPs associated with Slither, have not been updated in several years. They are not regularly updated either.. ie all the IPs were created to handle a certain volume of snakes (Or data?) in them. Hence, whenever there's more than about 400 to 500 actual players an IP lags out and becomes hard to play in. This also goes for the number of bot snakes in the IP itself. From my experience, and I've been here since about 3 months after Slither was created, typically 400 players can be supported without much lag, but when there's someone like you using bots with the 400 people, the server lags so badly that no one can play.... is that your point... to make it to where no one can play? Really... lame. In windows application target line should look something like this: "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" "--host-resolver-rules=MAP slither.io ntl-slither.com" That being said, sometimes (but in my experience rarely) it can brake you in the 1st attempt after as few as 10mins. Observe CPU load in crowded areas with many big snakes and lots of deaths. If it tends to be 45-50% or more, your CPU is old and overloaded. You won't be able to not have lag no matter what you do, and also you will have low FPS. Depending on how much cpu load, if you have good internet connection (low latency) will be able to play the game just fine even at 40 FPS. Lower than that it will fragment with tiny freezes.

true skin when in low graphics for you and your team: high visibility + anti fake + ability to play with higher FPS while having nice skins for what matters most My mod is guaranteed to not induce any additional lag to what the original game already has and most of the time behaves better and more fluent than the game without any mod, and in my experience (and most of my users') definitely better than any other mod. added button to import saved skins. It will add only the new ones to your own so that if you import the same file twice, the 2nd time it will say 0 skins imported

all game graphics are now loaded from locally stored subfolder named s. You can replace graphics saving them with the same name to enhance your gaming experience with your own tags or cosmetics (like flags and such) but they won't be visible to your team (they will be replaced by the original one unless they make the same change as you) They're based in convenient locations including supermarkets, newsagents and train stations. Plus they're often open late and on Sundays. new simple, fast and enhanced skin builder. use keyboard and/or type in input field to fill in and edit anywhere. you can for instance then select/copy and paste it in chat later on for some events. *Thanks Worm Buns / Relentless for the idea* realtime leaderboards for easy playing on servers of interest (closest to you, most busy, big scorers etc) Slither.io was developed by Steve Howse, a 32-year-old developer from Michigan who had previously developed Circle Push and Flappy 2048 Extreme. His company is Lowtech Studios. Release Date

all NTL MOD users are now joined in NTL NETWORK & can see other NTL MOD users' cosmetic and tag even if no team membership It shows in lower left corner the current date/time for various reasons (recording info, don't forget that meeting and so on:)) and also the GMT offset. in change skin menu now n,m scrolls normal skins, N,M scrolls custom skins, mouse wheel scrolls normal skins, SHIFT + mouse wheel scrolls custom skins.



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