Extra Strong Liquorice Imps in Tin 20g (Pack of 1)

£9.9
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Extra Strong Liquorice Imps in Tin 20g (Pack of 1)

Extra Strong Liquorice Imps in Tin 20g (Pack of 1)

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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For imping rare, put a tin vyn rune on it and imp with super high ql tools every 25 seconds, same wurmassistant thing as before. Because the imp needs to be successful, lower skill will make this easier (imping 20ql with 20 skill 90ql tool is like 75-80% success rate depending on parent skills etc, 90 for all is 51% chance).

Lemon Lime – a tangy citrus fruit blend that features zesty lemon and lime flavours with a refreshing cool finish, perfect for those who love a sweet and sour taste. Butchering For butchering the animal, diff for meat is parts already butchered x 3, so the first one butchered is 0 diff, the next is 3 diff, one after that 6 diff, and so forth.LT is a contender for best skilling weapon if you're not that strong or there is a lot of mobs in the area that your natural health regeneration can not keep up with. Around a 15 diff mark is where you'd want to balance your knife ql for. Use CoC+WoA/BOTD and be full health+stam as the butcher/filet time does not effect skillgain, only how many things you butcher. Ideally you want something you can tank for the full 15 minutes without healing, and if you're pen training, catch some angry/greenish trolls or hell scorps for high level. Use around a 80ql shield starting out, and once you get to 90ish skill drop it down to 40ql. Hey man its a great updated guide compared to everything out there but i find a lot of it difficult to understand as a non wurm vet. "This guide assumes you'll be using the skill grinder at https://www.dreamsleeve.org/wurm/grinder/ and have a basic understanding of how to figure out effective skill+tool ql vs difficulty for some parts, and know the basis for skillgain is a roll between 1.01-39.99 (will be reffered to as 1-40 so i dont have to type it out each time). If a skill has its own tab in the grinder, use it." Dont really understand the skill grinder, or what you mean by the rolls. Also what do you mean by diff? Difficulty? Difference? Also how does imping go? What if your imping mats are 1ql (new to WO came from unlimited) so all my skills are trash. Why is it you want 1ql tools? The wood chopping section made no sense to me, why use a lower ql hatchet? Thanks for any help, id like the guide to be clarified to help other new members because the last proper guide that comes up on google is from 2012. Sweet spot changes this to 400% vs 100%/400%. It's anywhere from 25-100% more overall skill to grind with the sub-skills than the parent skills, so if you're planning to grind both to a certain point it's more efficient to grind the sub-skill first.

First aid - Bigger wounds - higher diff healing. should be 75% of bandages to actually heal for best skillgain, haven't tested in a while. Wounds on your hands lower your effective first aid skill which means you can use lower diff to grind. FB/FA do not increase skillgain and their damage takes away possible skillgain you could have gotten, RT increases skillgain but also increases damage dealt to the weapon itself so not good for skilling, Weapon skills - Weapon skill is based on damage dealt, and is capped at around 50% of the enemies health dealt in a single blow, so tanky mobs that you glance a lot against aren't good for skillgain whereas squishy mobs are.No problem, glad I got it right and could help a little



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