Sony PlayStation Console

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Sony PlayStation Console

Sony PlayStation Console

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Lee, Jess (19 September 2018). "Sony unveils PlayStation Classic console with 20 games". Digital Spy. New York City: Hearst Communications. Archived from the original on 9 August 2020 . Retrieved 23 September 2020.

Daytona USA". Edge. Vol.3, no.21. Bath: Future plc. June 1995. pp.72–75. Although AM2 has managed to replicate the coin-op tolerably well, Saturn Daytona fails to capture the arcade experience that PlayStation Ridge Racer so convincingly delivers.

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December 2018. "The 30 best video game consoles and systems of all time". GamesRadar. Bath: Future plc. Archived from the original on 1 November 2020 . Retrieved 6 January 2021. {{ cite web}}: CS1 maint: numeric names: authors list ( link) CS1 maint: unfit URL ( link) West, Neil (March 1997). "Saturn/PS-X sequels". Next Generation. New York City: Imagine Media (27): 24 . Retrieved 29 December 2021. a b "SCEE 2000—Key Facts and Figures". Tokyo: Sony Computer Entertainment. Archived from the original on 19 September 2007 . Retrieved 25 November 2006. Sony Computer Entertainment America v. Bleem". United States Court of Appeals, Ninth Circuit. 14 February 2000. p.1022. Archived from the original on 3 November 2021 . Retrieved 3 November 2021– via Google Scholar. a b c d e f g h i j k l m n o IGN staff (28 August 1998). "History of the PlayStation". IGN. Chicago: Ziff Davis. Archived from the original on 25 January 2013 . Retrieved 18 August 2014.

Sony PlayStation 2 Fat Console Box Paperboard used cardboard type in PlayStation 1 (9002C) Console Box The PlayStation Classic is a dedicated video game console made by Sony Interactive Entertainment that emulates PlayStation games. It was announced in September2018 at the Tokyo Game Show, and released on 3 December 2018, the 24th anniversary of the release of the original console. [234] [235] See also: List of PlayStation games (A–L), List of PlayStation games (M–Z), List of best-selling PlayStation video games, and List of cancelled PlayStation video gamesa b Ogilvie, Tristan (27 November 2018). "PlayStation Classic Review". IGN. Chicago: Ziff Davis. Archived from the original on 20 August 2021 . Retrieved 29 December 2021. McDonnell, Chet (March 1997). "Buyer's Beware". GamePro. No.92. Newtonville: IDG Entertainment. p.20.

Hilliard, Kyle (12 February 2016). "Replay: Harry Potter And The Sorcerer's Stone". Game Informer. Grapevine: GameStop. Archived from the original on 25 September 2020 . Retrieved 2 May 2017.

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Kim, Albert (22 September 1995). "Sony releases the Playstation". Entertainment Weekly. New York City: Dotdash Meredith. Archived from the original on 1 October 2021 . Retrieved 27 December 2020. Svenson, Christian (December 1996). "Stat Happy Sony". Next Generation. No.24. New York City: Imagine Media. p.28. Sony Computer Entertainment to start providing PRODG tools for PlayStation 3 game content development" (PDF). Tokyo: Sony Computer Entertainment. 27 September 2005. Archived from the original (PDF) on 5 November 2005 . Retrieved 27 September 2005. Business Development/Japan". Tokyo: Sony Computer Entertainment. Archived from the original on 22 April 2004 . Retrieved 19 December 2007.

a b "Sony PlayStation 1st-gen specs difficulties". Engadget. New York City: Verizon Media. Archived from the original on 19 August 2014 . Retrieved 18 August 2014. Blache, Fabian; Fielder, Lauren (31 October 2000). "GameSpot's History of Tomb Raider". GameSpot. Indian Land: Red Ventures. Archived from the original on 6 March 2009 . Retrieved 1 June 2010. Rogers, Henk (1 October 2013). "Remembering My Friend, Hiroshi Yamauchi". Wired. ISSN 1059-1028. Archived from the original on 9 December 2019 . Retrieved 2 October 2019. Bramwell, Tom (5 April 2002). "PSone LCD sighted". Eurogamer. Bath: Future plc. Archived from the original on 26 December 2020 . Retrieved 26 December 2020. a b c "Business Development/Europe". Tokyo: Sony Computer Entertainment. Archived from the original on 22 April 2004 . Retrieved 19 December 2007.Business Development/North America". Tokyo: Sony Computer Entertainment. Archived from the original on 27 February 2012 . Retrieved 16 November 2015. a b Hutchinson, Lee (13 January 2013). "How I launched 3 consoles (and found true love) at Babbage's store no. 9". Ars Technica. New York City: Condé Nast. Archived from the original on 1 October 2021 . Retrieved 20 June 2020. Ponniyin Selvan 1`, which had triggered huge expectations, released on Friday much to the delight of fans and received a thunderous welcome from audiences.



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