SanDisk Extreme 1 TB microSDXC Memory Card + SD Adapter with A2 App Performance + Rescue Pro Deluxe, Up to 160 MB/s, Class 10, UHS-I, U3, V30

£226.995
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SanDisk Extreme 1 TB microSDXC Memory Card + SD Adapter with A2 App Performance + Rescue Pro Deluxe, Up to 160 MB/s, Class 10, UHS-I, U3, V30

SanDisk Extreme 1 TB microSDXC Memory Card + SD Adapter with A2 App Performance + Rescue Pro Deluxe, Up to 160 MB/s, Class 10, UHS-I, U3, V30

RRP: £453.99
Price: £226.995
£226.995 FREE Shipping

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No more lugging around a bulky external hard drive (which is more prone to failure because of its mechanical platter-based design) or even a smaller SSD. Yes, you can go in and move things after, but you shouldn't have to, their should be a default option as you say. Dakt @JaxonH That's a specs point I've been trying to find for a while now. The UHS-II cards are way, way faster, but they use an extra row of pins to utilize the extra speed. Otherwise, they only use one row, which maxes out at around 95 MB/s read speed. I haven't been able to find anyone who can confirm whether the microSD slot uses one or two rows of pins.

True enough that it got no AAA games, but even the launch games had modest size patches (AC3, AC3.5, Mass Effect, Batman, etc.) The 7-14+GB patches on Sony are like they're sending it uncompressed. How do you have a patch that's BIGGER than all of BotW? I swear they just update archive files and push the whole thing rather than just sending the delta. It's an absurd system, and I truly can't see that flying on a largely portable system where metered hotspot use will probably be highly used. Even with "unlimited" data they limit hotspotting to a few gig. A few gig for a patch, sure. 7-15GB? No. (EA habits aside, if your patch is larger than other similarly sized entire games, something is wrong with your release process.) But are EA and Activision and Ubisoft going to compress everything and have it complete on day 1? I don't think so. That's not the way the modern gaming world works, everything is beta.And of course you also have to add an external hard drive to your other consoles at some point, but those prices don't even begin to compare, so Switch owners are definitely at a big disadvantage here. With this micro-sized memory card, I can truly carry all of my essential digital files with me in my wallet (if I wanted to).

Our stand-out best SD card is the Transcend SDXC UHS-II U3. With a Class 10, V90, U3 and UHS-II rating, we thought it would be fast enough to capture almost anything modern devices could throw at it, but we weren’t expecting the speed results we got. Also, I knwo those games are alrady out, if they weren't Iwouldn't knwo the size of the day 1 patches, but my point is almost every game these days has a day 1 patch. Nintnedo doesn't have to do it, but they are going to have to allow it if they want games on PS4 and XboxOne, it's not like the practice is going to stop. If anything I'd say it is measurably getting worse. Look what Nintendo did w/ Splatoon, dripfed content for months, all of it free and part of the main game, not DLC. Where it concerns Sandisk's Nintendo Switch-specific Micro SD card line, the potential profit (if any) they can make on that only a small percentage of every card sold (as in 5 to 10), and they only come in two flavors capacity-wise, AND they are more expensive than Sandisk's regular Micro SD cards in the same sizes, so guess which ones will sell better? Talk about niche... According to my Disk Speed Test results, the 1TB microSD card plugged into the iMac (via a generic SD card adapter) was capable of write speeds up to 60MB/s and read speeds up to 90MB/s.

No, only Sony did that w/my 12GB PS3 superslim. I'm pretty sure I can't even find it, though I haven't looked for it in years. BTW, I've been reading your posts waaaaaay too long as a lurker here. Twice today I actually typed "Nitneod"" DLC for MK, Splatoon, Hyrule Warriors, Xenoblade etc, file size wise were never terribly huge. That might really be the difference, and I hope it is, that Sony pushes every updated archive file while Nintendo pushes only the delta to save bandwidth. Shame on Sony if that's the case. BTW, I've been reading your posts waaaaaay too long as a lurker here. Twice today I actually typed "Nitneod" It's going to be a while until 2TB cards are available and, more importantly, affordable. Right now you typically have the choice of 1TB, 512GB, 400GB, 256GB, 200GB, and 128GB (or lower, although we wouldn't recommend going any smaller than 64GB, and that will fill up fast).



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