SanDisk Ultra 400 GB microSDXC Memory Card + SD Adapter with A1 App Performance Up to 100 MB/s, Class 10, U1, Red

£22.77
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SanDisk Ultra 400 GB microSDXC Memory Card + SD Adapter with A1 App Performance Up to 100 MB/s, Class 10, U1, Red

SanDisk Ultra 400 GB microSDXC Memory Card + SD Adapter with A1 App Performance Up to 100 MB/s, Class 10, U1, Red

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Price: £22.77
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cleveland124 If you're talking about cards, sure, but we're talking about flash memory chips, perhaps NAND flash chips, and we can't be sure on that until we get a teardown going after launch. NAND and other flash chip memory is much more expensive than SD flash memory. Even with manufacturing costs being low, they are typically sold higher corresponding to the higher memory size, especially when it's not removable. It’s ridiculous when you can buy 3 cards totalling 600mb and it would still,cost less then half of what they want for this 512gb card! No, only Sony did that w/my 12GB PS3 superslim. I'm pretty sure I can't even find it, though I haven't looked for it in years. No you're right about that, but that's small potatoes. Just either wait to put the card in until you use up the default space, or what I do, put the card in, then after a good bit has built up on it, just go into settings one time and select all the stuff you wanna transfer over, and do it in one fell swoop.

SanDisk 400GB Extreme microSDXC UHS-I Memory Card with SanDisk 400GB Extreme microSDXC UHS-I Memory Card with

So, is this ADDED to the internal 32GB, or does it turn it off like on Wii U? (I'm pretty sure my 12GB PS3 Superslim turned off the 12GB when I installed an 80GB drive in there as well.) We all know of the troubles with Wii U storage. So, if you buy a 64GB card, do you then have 96GB or only 64GB? A 64GB card might be enough for awhile if they work together, but not if 32GB gets turned off like on Wii U. Such a pain that was. I have a question guys: I always use Samsung Evo plus cards. Mostly 128gb cards, but I also have a 256 card. However I recently bought a 256 card 2021 edition. The card seems to be a bit faster, but it is white instead of red. Samsung seems to have changed not only the color of their cards, but also the speed. However, this card makes the system hot very fast. Is this bad for my Switch? Are these white cards not suitable for my Switch, maybe to modern? If so, I must buy other cards from now on. I am pretty sure they are official cards and I bought them at the shop where I always buy them. The red cards are dissapearing from the looks of it.

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Only Nintendo gets a teeny-tiny percentage of a profit margin on those Switch-specific Micro SD cards that Sandisk is bringing out, but that is so insignificant, that it might as well be neglected.

Micro SD Cards - Cheapest Memory Cards Best Nintendo Switch Micro SD Cards - Cheapest Memory Cards

Moon Really? I thought all special or limited editions were the same worldwide. Never saw any difference on Wii or Wii U special editions, far as I can remember, although I could be mistaken... Thanks guys, this is pretty damn useful. Going to hold fire on getting a card for now, as I'm getting the physical versions of Zelda and 1-2-Switch, but I'm sure I'll need one eventually! I can't believe that I was dumb enough to actually search for 2TB Micro SD cards and then I see this article and see that they don't exist. Doubt the whole Switch catalog is near nor over 200gigs so far that indeed overkill. Someone is thinking way ahead lol These 64GB, 128GB, 256GB, 400GB, 512GB and 1TB officially licensed Nintendo Switch micro SD cards from SanDisk aren't the best value price-wise, but they sure do look pretty and will no doubt appeal to Nintendo collectors or those looking to gift an SD card to someone special.Dakt @JaxonH That's a specs point I've been trying to find for a while now. The UHS-II cards are way, way faster, but they use an extra row of pins to utilize the extra speed. Otherwise, they only use one row, which maxes out at around 95 MB/s read speed. I haven't been able to find anyone who can confirm whether the microSD slot uses one or two rows of pins. If it drives down the price for the smaller cards, particularly the 256 GB card, then this is great news. Koudai1979 Yea you will def need a sd card for Switch but sounds like you won't need the bigger sized (more expensive) ones.

Micro SD cards - Cheap SANDISK Micro SD card Deals SANDISK Micro SD cards - Cheap SANDISK Micro SD card Deals

ThanosReXXX If I'm a developer, I won't like to be forbidden by a platform owner from doing things that other platform owners allow me to do. It's not that I agree with releasing huge patches, but to actually solve this problem, Sony, Microsoft, and Steam must have the same rule. If only Nintendo did that, many games would release late on the Switch, which would result in less revenues and profits for the developers. It would be like chasing them away. Ralizah I know, but Nintendo is not Microsoft or Sony, and even though they did have some patches on the 3DS and Wii U, most of the time they don't, and definitely not HUGE files.To move a Nintendo Switch game from your Micro SD card to the console's internet storage, or vice versa, you'll need to select System Settings from your console's menu. Not needing to install retail games makes a big difference to storage needs at least for those of us buying mainly physical. Minecraft user files are the biggest user of internal space for me, my 128G still has 107G free with 19 games (6 physical, 3 just demos). In the next year or so 256G will cost same as 128 does today and I expect that to be fine. Always better value to avoid the bleeding edge of tech True enough that it got no AAA games, but even the launch games had modest size patches (AC3, AC3.5, Mass Effect, Batman, etc.) The 7-14+GB patches on Sony are like they're sending it uncompressed. How do you have a patch that's BIGGER than all of BotW? I swear they just update archive files and push the whole thing rather than just sending the delta. It's an absurd system, and I truly can't see that flying on a largely portable system where metered hotspot use will probably be highly used. Even with "unlimited" data they limit hotspotting to a few gig. A few gig for a patch, sure. 7-15GB? No. (EA habits aside, if your patch is larger than other similarly sized entire games, something is wrong with your release process.) I'm waiting to buy one a little longer to see if Nintendo comes out and take about the read/write speeds we need for the games to function properly



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