Blue Orange | Planet | Board Game | Ages 8+ | 2-4 Players | 30 Minutes Playing Time

£16.43
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Blue Orange | Planet | Board Game | Ages 8+ | 2-4 Players | 30 Minutes Playing Time

Blue Orange | Planet | Board Game | Ages 8+ | 2-4 Players | 30 Minutes Playing Time

RRP: £32.86
Price: £16.43
£16.43 FREE Shipping

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Description

The Planet board game ends after the 12th round; when the player’s planets are fully covered and the last animal cards have been won.

Planet Board Game | A Unique Planet Building Game

Starting in round 3, animals begin to appear. These cards are awarded via a simple majority mechanic—for example, whoever has the largest forest next to an ocean gets the card. These cards are worth 1-2 points at the end of the game. Every stage of a mining expedition to Mars boasts its challenges. Each ship can only hold a few passengers, and with so many astronauts headed towards Mars, you may need to resort to subterfuge and sabotage to launch your astronauts into space. Once landed, you could be forced to fight against other mining corporations for control of a zone. Your astronauts could be ruthlessly killed by another corporation, or you might need to eliminate a few astronauts yourself. You may find that a zone's deposits are rich beyond your expectations, or that they contain less ore than you hoped. No matter what, you’ll need to be wily to win the race for Mars’s resources. Each player then randomly draws a secret objective card. The cards each have a different type of terrain and if a player obtains enough terrain segments of that type they will gain points. Players should be aware that they will need different numbers of segments to score points for different types of terrain; this is linked to the frequency with which they occur in the game.Planet is a 2-4 player game, designed by Urtis Sulinskas. In Planet players are trying to attract as many animals as possible to their planet. This is done by creating a planet with terrain which meets the animal’s requirements. Animals either require players to have the most of either one type of terrain touching another, one type of terrain which does not touch another or simply the most segments of one type of terrain. Planet is published by Blue Orange Games – a publisher well known for their great family games with high production value and Planet is no exception. The dodecahedron domes are unlike anything you’ve ever seen before in a board game and the big chunky magnetic sides are a joy to play with. Planet is a great choice for families and is certainly a game that will turn heads. Part of the appeal is that Crokinole has a presence much larger than the physical space it occupies. It feels like a full-fledged parlor game, akin to billiards. This is all due to that central majestic piece of hardware, which can be hung on the wall as a piece of folk art. The 5 player count also ensures that more competitive games remain fierce and balanced, with no clear decisive sides forming due to the odd number of players. With so many games to choose from, here are some board games that shine for 5 players.

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Splendor is the quintessential modern family game. Players take on the role of Renaissance gem merchants trying to collect various precious stones. But that’s not important. What you’re really doing is buying cards that help you buy even more cards, eventually grabbing ones worth a large number of points. It’s a simple game of either buying the card you want or reserving one that you can’t yet afford to keep someone else from grabbing it. All of this is supported brilliantly with a simple yet warm physical production of chunky plastic chips and well-illustrated cards. I think Planet is going to be a nice hit for Blue Orange Games’ core audience. As a family weight game, it not only has a cool 3D element that’s sure to be a crowd pleaser, but the rules are light enough that you can get it to the table with just about anyone. The only downside is that the magnets aren’t as strong as they should be.The set contains: Resources organizer, 2 card trays, Players' component organizer and Scorepad container. In the last (12th) round, if an animal card cannot be won by having the most of one kind of region, it is returned to the box. With both the other card scenarios if there is a tie, the players look at their second-biggest suitable habitat area and the winner takes the card. In the unlikely event of another tie, they look for a 3rd suitable habitat area. Game End The main draw in Planet has to be the 3D model players will be building on. It is definitely fun to hold and rotate, will be sure to turn the heads of people walking by. However, in practice, it ended up being a bit of a mixed bag. First, the magnets weren’t as strong as I would have liked. In one of our games, someone dropped their planet on the table accidentally and half of their magnets fell off. This pretty much ended the game right there as there was no way to remember where all the magnets were. Much stronger magnets would have helped alleviate situations like this. Each round cards will be awarded based on majorities. Second, it makes it difficult to see what you and other players have going on. There is a lot of asking people “how many mountains do you have” or rotating around to count your total oceans. Depending on how serious your players are in the game, this could be a non-issue or a majorly frustrating. While I think that the game would have functioned a bit better with just flat tiles on the table, it would have been much much less cool. Like many of Blue Orange’s family games, the gameplay in Planet is easy to learn. The game plays out over 12 rounds, with each player drafting a terrain tile each round. Tiles are made up of a variety of terrain types (snow, ocean, forest, etc…) and after being selected, a tile is magnetically attached to a player’s globe.

Planet | Board Games | Zatu Games UK

On each turn, players will take turns to draft one tile from the pool of available tiles. Tiles are split into six zones which could each have a different terrain; mountains, ocean, forest, desert and ice. A tile could be 100% one terrain or have multiple types. When you place it onto your globe, you can place it anywhere, perhaps extending an existing zone of a particular terrain. Finally, overall I think the art in Planet is pretty good. The animal art is nicely done on the cards and the box cover looks great. My only quibble is with the terrain art on the magnet tiles. In general, it feels a little generic and I would have liked to see a bit more variety with a more rendered look. In comparison to the other art in the game, the tile art feels a bit mailed in. Final Thoughts:SCOREPAD CONTAINER: A simple container adjusted to the Scorepad. Indentation facilitates taking it out.



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

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