Games Workshop 99120201064 Tzaangor Enlightened Action Figure

£99.995
FREE Shipping

Games Workshop 99120201064 Tzaangor Enlightened Action Figure

Games Workshop 99120201064 Tzaangor Enlightened Action Figure

RRP: £199.99
Price: £99.995
£99.995 FREE Shipping

In stock

We accept the following payment methods

Description

I like their special rules – before they were mostly just fast dudes that hit stuff, which you could get elsewhere – now they negate the first two wounds or mortal wounds caused to the unit in the combat phase. Load them up with Mystic Shield or All Out Defense and see them tank smaller units on the flanks, holding stuff up. For that reason I think I’d like to consider taking two units of five instead of one unit of ten – spreading out that ability and really messing around with flank objectives. Daughter of the King of All Ravens - Sharizad - Tri'chlan - Yuhdak - Zagul - Ompallious Zeyros - Tzanghur - Zyclaw Where the Astartes of the Thousand Sons Traitor Legion pledged their souls to Tzeentch or were manipulated into his service, fighting alongside them are those who are born of the Great Shaper's hideous will. These creatures are a fusion of bestial ferocity, avian agility and human cunning, and by raw instinct they sow the seeds of mutation throughout the galaxy. It’s now a more expensive battleline unit that can dish out a little more damage than it would before in combat, but don’t do any damage at range any more and with a 5+ save and Bravery 5 will still fall apart pretty swifty. Use them to try and flank around enemies to use run and charge on weaker units. Tzaangor Enlightened We are going from being a chaff board control army with rend stapled on late to a toolbox and diverse army. The points increases attributed with that and overall 3.0 points are present to match. Beastlords who are used to a ton of models on the board will have something new to look at.

Others are shaped from the crews of damaged starships caught in Warp Storms, their bodies transmuted through exposure to pure empyric power. The Tzeentch Arcanites can be found mostly in 3 boxes, unfortunately there is no Start Collecting or other discounted box available at this time. Realistically finding it is a bit more difficult. A more viable option is the Aether War box, if you can find a friend to split with it, it shares the box with Kharadron Overlords so if you can find a friend to split the cost it will give you some solid units to get started. In the box you’ll find 6 Tzaangor Skyfire/Enlightened (I recommend building them all as enlightened with spears), 3 screamers of Tzeentch and a Magister of Tzeentch on a disc. This box is a little more unfocused and doesn’t give you what you need to play a matched play game. So if you buy this I would still buy yourself some Tzaangors and/or Kairic acolytes to fulfill your battleline combination. A Tzaangor Shaman or Fatemaster would round out the list with another Hero to be the Magister’s friend in crime. The Doombull’s Command Ability goes from being a +1 to Wound for another unit to allowing another unit to charge in the Command Phase. This allows you to charge without being subject to Unleash Hell, and also gives you an extra chance to make a long charge. The doombull predictably goes up in points more than 35%, so honestly I’m not sure how much we’re going to see them on the board. I’m just not sure if they’re going to match the utility we see from other leaders. Dragon Ogor ShaggothGuided by the Past expects the enemy to be in range (2” or 7/12” if the first action is a move) and already activated this round meaning that potentially they already hit your model.

Blazing Hand - Burning Eye - Contortiad - Distorter Cult - Eldritch Cult - Cult of Blessed Transition - Cult Cognita - Cult Esoteric - Cult of Oracles - Cult of the Fractal Demise - Cult of the Majestic Blue Flame - Cult Pandemonious - Cult of a Thousand Eyes - Cult of the Transient Form - Cult of Twisted Fate - Guild of Summoners - Inglorious Transition - Lazulites - Pyrofane Cult - Ninety-Nine Feathers - Ninth Brotherhood - Majestic Blue Flame - Transcendental Flames Like the previous book, we get 2 lores. One for Brayherd and one for Thunderscorn. Lore of the Twisted Wilds Introduced in the new season of Warcry, Reactions are things that can be done in certain circumstances, but always during the enemy turn. They cost one action, so they can be used only by fighters that have not activated yet or are waiting. There are 3 universal reactions and one specific to each warband: Play BoC if you love goats, you’re an anarchist, or you’re just a fan of the beastman fantasy archetype. They have always been able to ambush people – jumping out of the forest and surprising your enemy – but this new Battletome allows you to do that with your entire army .

The Enlightened are those Tzaangor who have finally caught the attention of Tzeentch in their quest for knowledge. While most who draw the eye of Tzeentch are turned into abominable Chaos Spawn , a few are gifted with arcane weapons, strange artefacts, and maybe even constant mental communion with Tzeentch himself. These Enlightened wield divining spears, fatecaster greatbows or simply the chainswords and autopistols they fought with in their earlier lives in battle. Apart from this, the Magisters don’t have their own special ability. The one on Disc of Tzeentch can fly and move 10″, has 25 Wounds and Toughness 4. Firstly, even “normal” Tzaangors are receiving some new toys in the Thousand Sons codex. As well as being able to make use of Stratagems like Webway Infiltration (discussed in our Faction Focus earlier this week), they’ve even got a Stratagem on their own in Cycle of Slaughter: Stormhost Silver Layer on anything you want to be particularly shiney. In this instance the bottom half of the sword, the scale mail and the gem in the shield. The OG activation wars bull, the Taurus hasn’t changed at all since last updated. It does D3 mortal wounds on a 2+ to enemy units and they strike-last. I used it quite a bit before, but I wonder how much utility we’ll get out of it when Gors can make units strike-last now. Obviously this one is more dependable once you get it on the field – it just automatically makes enemies strike-last instead of on a 3+.

Blood Taunt is one of my favorites. A unit within 12” of the Hero must move 2D6” toward the unit but stay 3” away. Basically it’s the old Devolve spell from the Bray Shaman, but as an action that can’t fail. This is good tech to pull units off an objective or bring them close so you can gang up on them, possibly pulling them out of command or aura range. When your units Ambush onto the board, they start 9” away from enemies and get a +1 to your roll to charge. Bestial Cunning allows the Hero to choose one unit in reserve after deployment to start 7” away from enemies. One of the best of the bunch if you have one very strong unit you’re relying on as 7″ pushes charges into “more likely than not” territory. The Rituals mentioned above are new and provide an additional layer of strategy for Generals – Propagator of Ruin allows you to do a second Heroic Action with the General without taking mortal wounds. Not great, it’s rare you’ll truly need to do 2 with one character, unless you’re running slim on heroes. Tzaangor s are brilliant. These magic, hunting bird-folk aren’t just excellent on the tabletop, but a pleasure to paint too – so much so that Tyler Mengel was inspired to produce a tutorial telling you how to do just that! Read on for top tips for any level of painter… The one on Disc of Tzeentch has also the same melee profile, 10″ flying Movement and Toughness 4. He has however 28 wounds.

Vanari Bladelords

In exchange, units of TZAANGOR – as well as CHAOS SPAWN and your psychic leaders – receive the Touched by Tzeentch rule. Phasing in and out of reality as they bound towards their foes, they receive a 5+ invulnerable save along with the ability to shrug off mortal wounds on a roll of a 5+. The Tzaangor Shaman was a staple in my lists since the Tome first came out and I was a little discouraged when he received a new Warscroll with Tzeentch and lost many of his buffs to the other Tzaan units. He really doesn’t change much from the 2.0 Battletome except he loses his buffs and the Sorcerous Elixir becomes more dependable. Boon of Mutation is still very similar. He’s actually cheaper than the current version, which is nice – he could be a more tanky spellcaster that you want (he has a 4+ save now). If units of Tzaangors (the foot version) are in your list I could definitely see taking one. Grashrak Fellhoof



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

Delivery & Returns

Fruugo

Address: UK
All products: Visit Fruugo Shop