Dragon Dice Collectible Dice Game (Hit Dice Collectible Dice Game)

£9.9
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Dragon Dice Collectible Dice Game (Hit Dice Collectible Dice Game)

Dragon Dice Collectible Dice Game (Hit Dice Collectible Dice Game)

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Some units and monsters have SAIs (Special Action Icons). For example, a CANTRIP icon allows for up to 4 points of magic during any action other than maneuvers that can be used immediately. A BULLSEYE icon rolled during a missile action targets an individual unit that must for saves before the targeted army does. The SMITE icon inflicts up to 4 hits on a target army, who cannot save against them and must remove that many health from the army before rolling for saves.

MONSTERS are ten-sided dice that are units and have a single icon on each face which generate 4 points of effect (i.e.: 4 results) with the possible exception of some SAI effects. Monsters are part of a player's army and each one counts as four points of health. [5] TERRAINS are eight-sided and have two colors that indicate of what elements the terrain is composed. For example, a Swampland terrain is green and gold, showing it is made of earth and water. Each face of a terrain dice is numbered and has an icon for missile, melee, or magic. The number and the icon shown indicate how far apart armies at that terrain are. If a Magic icon (starburst) is showing, then the armies are so far apart they can only cast spells. A Missile face (arrow) means they are close enough to shoot at each other, and a Melee icon (sword) means they are close enough for hand-to-hand combat to take place. Each player brings two terrains to the game, one Home terrain and one proposed Frontier terrain. Some races gain benefits such as extra maneuvers or saves if they are at a certain terrain. The goal of the game is to control two such terrains by "turning" them to the 8th face. An army capturing an 8th face also gains double maneuvers and double saves. The eighth face of terrains has one of four special icons: City, Temple, Tower and Standing Stones. Each gives an additional bonus to the army that possesses them.

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Many setups use bags to store several dice (sealed or constructed formats). Use the mouse scroll wheel while hovering over the bag to increase the number of dice you pull out of the bag at once!

Dungeons & Dragons has gone through many different iterations through the decades, awarding the game a grand total of 6 different editions (1st, 2nd, 3rd, 3.5, 4th, and 5th). Throughout it all, the 7-dice set has remained the standard for DnD. A good set of dice is precious, as it can determine the very fate of your character. SFR released the "Battlefields" expansion in August 2010, featuring two new terrains: Feylands (green/red) and Wastelands (blue/red). Four new 8th face icons were also introduced that can only be used at the Frontier location: Dragon Lair, Grove, Castle, and Vortex. Minor terrains (smaller eight-sided dice) were re-released as part of this expansion. [1] Dragons [ edit ] The goal of a standard game of Dragon Dice is to capture two of any of the terrains being fought over. This is achieved by one player's armies controlling two terrains that have their terrain die turned to the eighth face, as explained below. The game can also be won if a player has the last surviving unit(s) in play. Any number of players can share in this struggle. [2] Types of dice [ edit ] Units [ edit ] Tali: an ancient game similar to poker, though it is unlikely that the above d20 was used in this game, because Tali used a large die with only four marks (the numbers 1, 2, 3, and 6).Manui, Barbara and Chris Adams (November 2000). "Yamara Episode 11/00". Yamara. Aetherco . Retrieved 2008-03-05. Episode and its notes reference the near-discontinuance of Dragon Dice. There are other six-sided dice that are mono-colored called Dragonkin that are not considered units. [6] There are other ten-sided dice that are mono-colored called artifacts that are a type of magic item. [7] Both are part of the Advanced Rules. Two short works of fiction accompanied gaming accessories, Tome of the Tarvanehl and Heart of Stone and Flame. The Dice Commander's Manual also included short snippets of fiction as flavor text.



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