Mattel Games UNO Extreme Card Game Featuring Random-Action Launcher with Lights & Sounds & 112 Cards, 7 Years+, GXY75 & Amazon Basics C Cell Rechargeable Batteries 1.2V (5000mAh Ni-MH) - Pack of 4

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Mattel Games UNO Extreme Card Game Featuring Random-Action Launcher with Lights & Sounds & 112 Cards, 7 Years+, GXY75 & Amazon Basics C Cell Rechargeable Batteries 1.2V (5000mAh Ni-MH) - Pack of 4

Mattel Games UNO Extreme Card Game Featuring Random-Action Launcher with Lights & Sounds & 112 Cards, 7 Years+, GXY75 & Amazon Basics C Cell Rechargeable Batteries 1.2V (5000mAh Ni-MH) - Pack of 4

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

The old launcher has a “shelf” on its cover to enable the Discard pile cards to be placed. The new version though, does not have any shelf or space for that purpose. Its cover is also harder to open than the old one.

Wild Hit-fire – The player playing this card calls a color for the game to continue with, and the next player must press the launcher until they have cards shot at them. The first player has to match the card in the DISCARD pile either by number, color or symbol. For example, if the card is a red 7, you must throw down a red card or any color 7 onto the DISCARD pile. Trade Hands – Trade Hands card is a powerful card. Play it, and you must trade all your cards in hand with your opponent’s cards. So if you trade with a player who has a lesser number of cards (let’s say with two cards), you are closer to getting rid of all your cards! However, you are forbidden from going out of the round with this card. You get points for all the cards left in your opponent’s hands and the first person who scores 500 points (or whichever number is mutually agreed upon) is declared the winner. The scoring is as follows:Set the target total as 500 points. Every time a player wins a round, have the rest of the players reveal their remaining cards. Any cards that shoot out must be added to the player's hand(s) who activated the Launcher. (Note: The dealer does not activate the Launcher). Play then continues as normal. Looking for even more awesome card game fun? Browse our full range of exciting games here at The Entertainer. Players must yell “Uno” when they first place down their second to last card. If an opponent catches them not saying “Uno”, the player has to press the Launch button twice. Once you discard all your cards before anyone else, you win the round. Usually, the game starts with the player to the dealer’s left taking the first turn, but start any other way if you prefer, such as the youngest going first.

Or, you can throw down a Special Card, if appropriate (see Special Cards section). If you don't have anything that matches, you must hit the Launcher button. If nothing happens, play moves to the next person.

After setting up the launcher and dealing out the correct number of cards, the game can begin. Starting the Game. You may not catch a player for failure to say 'UNO' until their second-to-last card touches the Discard pile. Also, you may not catch a player for failure to say UNO after the next player begins their turn. "Beginning a turn" is defined as either playing a card or hitting the Launcher button.

Discard All – When played, this card enables one to get rid of all his/her cards that are of the same color as it. You can also play it on top of another Discard All card. If the first card of the game happens to be a Discard All card, the first player begins play with a card of the same color (or another Discard All). Skip – When played, the next player in turn must skip his/her turn. If turned up at the start of the game, the first player loses his/her turn. The costs for delivery, installation services and monthly insurance products cannot be placed on BNPL. Tally up all of the numbered cards left in hands to give the winner a total, and write them down as a running total across multiple rounds. The winner is the first player to reach 500 points. However, the game may be scored by keeping a running total of the points each player is caught with at the end of each hand.When only two players are left in the game, they play head to head. (See Two Player Game section). When a player reaches or exceeds the amount designated, he/she loses. All you need to do is pay the Take 3 amount shown on your statement, by the due date and you'll pay no For example, if a yellow "7" is in the Discard pile, you may discard all the yellow cards in your hand, with a yellow Discard All card placed on top. (You may also discard a Discard All card on top of another Discard All card).

The player who played the Wild All Hit card does not press the Launcher button). Then play continues as normal. If this card is turned up at the beginning of play, each player (beginning with the person to the dealer's left) must press the Launcher button once. The objective is the same as in regular Uno: to be the first player to get rid of all their cards. Start of the Game Uno Extreme card launcher Top Row, left to right (Wild, Skip, Hit 2, Reverse). Bottom Row, left to right (Hit Fire, Trade Hands, Wild All Hit, Discard All) If you forget to say 'UNO' before your card touches the Discard pile, but you "catch" yourself before another player catches you, you are safe and not subject to the penalty. If you forget and another player notices, you must hit the Launcher twice and collect all the cards shot out.Channel Islands, including Jersey and Guernsey (Sark, Alderney and Herm are an additional 1 days delivery from Guernsey) 48 Hour Dispatch Service



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