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South Park The Stick Of Truth HD (PS4)

£9.9£99Clearance
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Microsoft Sells More Than 5 Million Xbox Ones". NASDAQ. April 17, 2014. Archived from the original on April 18, 2014 . Retrieved April 18, 2014.

Giant Bomb's 2014 Game of the Year Awards: Day One". Giant Bomb. December 26, 2014. Archived from the original on October 27, 2016 . Retrieved January 2, 2015. We write jokes, and the jokes are funny. With a game, the fourth, fifth, sixth, 80th, 100 millionth time you've seen that joke it becomes not funny, then you lose faith in it, and then you question it, and you go round this emotional circle...We've always liked fresh-baked stuff a little better but, with a video game, it doesn't work that way. But the game isn't just a collection of funny South Park scenes, hopefully it's more than that. [62] Hanson, Ben (December 19, 2011). "Capturing The Sounds Of South Park". Game Informer. Archived from the original on April 16, 2012 . Retrieved March 30, 2014.The Top 100 RPGs Of All Time". Game Informer. January 1, 2018. Archived from the original on January 2, 2018 . Retrieved January 2, 2018.

Dring, Christopher (March 17, 2014). "Xbox One hardware jumps 96% on Titanfall launch". MCV. Archived from the original on April 1, 2014 . Retrieved April 1, 2014. THQ Joins Forces with South Park Digital" (Press release). THQ. December 1, 2011. Archived from the original on October 24, 2013 . Retrieved December 2, 2011. Navgtr Winners: Dragon 5, Alien/Mordor/South Park 4". National Academy of Video Game Trade Reviewers. February 16, 2015. Archived from the original on February 17, 2015 . Retrieved January 8, 2017. Hinkle, David (December 14, 2011). "South Park's fifth character class is the 'Jew' ". Joystiq. Archived from the original on July 21, 2013 . Retrieved March 30, 2014.Stone and Parker worked closely with Obsidian on the project, sometimes having two-to-three-hour meetings over four consecutive days. They worked with Obsidian until two weeks before the game was shipped. [40] Their involvement extended beyond creative input; their company initially financed the game, believing that a game based on the controversial television show would struggle to receive financial support from publishers without them placing restrictions on the content to make it more marketable. The initial funding was intended to allow Obsidian to develop enough of the game to show a more complete concept to potential publishers. [40] In December 2011, THQ announced that they would work with Obsidian on South Park: The Game, as it was then known. [44] This partnership developed into a publishing arrangement after South Park owner Viacom, having grown wary of video games, cut its funding. Obsidian was aware when it signed with THQ that the latter was experiencing financial difficulties. [40]

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