Z-Man Games | Challengers | Board Game | Ages 10+ | 1-8 Players | 45+ Minutes Playing Time

£9.9
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Z-Man Games | Challengers | Board Game | Ages 10+ | 1-8 Players | 45+ Minutes Playing Time

Z-Man Games | Challengers | Board Game | Ages 10+ | 1-8 Players | 45+ Minutes Playing Time

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

After 8 games playing each player once or multiple times depending on the player count, the two players with the most fans go into a grand final. Maintain Balance ” Keep an even balance between offense and defense; too much aggression often leads to defeat against those who “know how to bide their time” until conditions are optimum for their desired end goal! Comprehensive Review Different cards become available during each race, with more powerful ones entering into play as the game progresses.

If a card does not have a bolded keyword, its effect happens when it is revealed. Effects are resolved as much as possible. If a card gets an immediate power bonus, it maintains it even in flag possession. If you play 8 players, 6 other people are going to be playing away from you so if you’re the only one that knows the game… It could be an issue. In either case, that player loses. Their opponent gains the trophy for the current round. Each trophy has a secret number of fans on the other side, represented by stars. Round 1 trophies only score 2 or 3 fans, but round 7 trophies score 9 or 10 fans! A human player can play against the Robot opponent. The rules for a 2-player game are followed, including the possibility to win early with an advantage of at least 11 fans after a Match Phase.

After players are done drafting and banishing cards, a new round will take place. To do so, players change places in the table according to the tournament’s match schedule to be always facing new opponents (except in a 2-player game). Coins are flipped to define the starting players and the round begins. The game proceeds until the end of the seventh round, when final scoring is done after the winning players receive their trophies. And The Finalists Are… Take Risks – Calculated risks can shake up the game and disrupt your opposition’s plans; use them wisely to maintain an upper hand until you reach your goal. An innovative addition to the game is the idea of a Robot player, which not only allows Challengers! to be played with an odd number of people but also means that solo play is possible. Challengers is developed by Z-Man Games in collaboration with 1 More Time Games, a Vienna-based indie board game studio”, Z-Man says in Thursday’s press release. While Z-Man has games like Love Letter and Pandemic under its publishing belt, 1 More Time Games is so far only known for publishing duelling card game Riftforce.

Prioritize Your Mobility – Whenever possible, position yourself competitively on the board to keep your options open and take advantage of potential strategic opportunities as they arise. Finally, remember to break this heuristic too. A pair of 3s with a useful effect can be better than a vanilla (no effects) 7 Have an End Goal in Mind – Constantly evaluate game situations and adapt accordingly to maximize winning potential during every turn (with a focus on reaching the overall victory condition). For 3-8 player games, the game ends after the final round. The winner of the final round wins the entire game, regardless of total fans.

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Having played with the Robot on several occasions, I can confidently say that it is very hard to lose against this player, especially in later rounds when more powerful character cards start entering the races. It’s true that the rules do suggest ways of increasing the difficulty level when playing against the Robot, but even so the gameplay is better when the Robot isn’t in play. Higher Robot difficulty levels replace the Robot's starter cards with a random selection of stronger cards. After this, for 3-8 player games, only 2 players qualify for a final match by having the most fans after all 7 rounds. Plan for Long Term Gains ” Evaluate each play not only in terms of its immediate outcome but also what it could usher in later down the road toward victory when conditions are right. For 1-2 player games, there is no final round, and the game ends after 7 rounds, or earlier as described below.

In 3-7 player games, the Robot does not keep any trophies it wins. It thus earns no fans and can never be a finalist.

Are you ready to capture the flag again?

The Challengers Board Game is a strategic game designed for people of all ages who like to think outside the box. This one-of-a-kind game was developed by renowned designer Helmut Ohley and is sure to provide plenty of challenge and fun for people who enjoy intellectual puzzles. It comes with an eight tile playing board, four sets of colored Challenge Stones (red, green, yellow, blue), nine Challenge Cards and forty Action Cards. Use Special Powers Wisely ” Utilize special powers received from cards or tokens wisely; they can swing the game drastically if deployed thoughtfully at strategic moments! But the game itself is easy to play with only niggles from the more complicated cards causing issues. Similar Games Fans from trophies are kept secret until the final round in 3-8 player games, and are public in 1-2 player games.



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