Games Workshop Warhammer 40,000 Codex: Adeptus Custodes

£45.27
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Games Workshop Warhammer 40,000 Codex: Adeptus Custodes

Games Workshop Warhammer 40,000 Codex: Adeptus Custodes

RRP: £90.54
Price: £45.27
£45.27 FREE Shipping

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The Sisters of Silence have always been a faction on their own but they’re now finding an official home in the Adeptus Custodes codex, making it easier than ever to run a Talons of the Emperor army.* Along with new Crusade rules, Warlord Traits, and Relics, the codex also introduces several new units, including the Knight-Centura. These experienced warriors are the leaders of the Sisters of Silence cadres and guardians of their traditions. With an encyclopedic knowledge of the witch and the sorcerer, they can easily take out any rogue psykers they hunt down. New rules in this latest codex include the powerful Harbingers of Dreaddebuffs, and the option to dedicate your mighty mechs to one of the Chaos Gods, getting their keyword and a gnarly new ability as thanks for your service. Brawling MSUs: Small units of Allarus and Wardens have an actual role to play in pressuring the opponent. The returned Ultramarines' Primarch Roboute Guilliman prepares to lead the Imperium's forces against the encroaching darkness of Chaos in the Indomitus Crusade.

More Aggressive: Lots of abilities and tools both reward and enable a playstyle focused on slamming into the enemy. Unstoppable Destroyer allows the captain to intervene or pile in any direction will let them get to whoever you want and with the extra move, you’ll be able to pull off some cheeky maneuvers. Now that sovereign duty has changed. In Mankind's darkest hour, a legend has emerged from the annals of history -- the Ultramarines Primarch Roboute Guilliman, an icon of authority. The coming of this legendary High Lord has galvanised the Adeptus Custodes, and after long consultation, seen them reorganised and given new life. The golden brotherhood now numbers not only guardians, but also crusaders. It is not an uncommon belief to suppose the Custodian Guard were themselves some variant of the Astartes -- if so crude a term might be applied, an "advanced" form, perhaps even a second, improved iteration. While this explanation might seem to fit the facts, particularly to those without intimate knowledge of the Imperium's birth pains during the final acts of the Unification Wars on Old Earth, it could not be further from the truth. Overall, Prosecutors look to have only lost rules, but joining the Adeptus Custodes Codex might mean their extra rules in the new full book is enough to counteract the loss.

We’ve seen a lot of weapon profiles already, and a lot of them seem to be getting better! Removing d3 damage in favor of flat 2 speeds up games, and removes the variable of feels bad, either for the player or the opponent when high/low rolls happen. Those Custodian Guard known as the Companions -- the three hundred warriors charged with the direct defence of the Emperor on the Golden Throne -- remain by His side, just as the colossal edifice of His palace continues to be bolstered by a standing army of golden heroes. The rest have taken to the stars. They have done so in no small force, for this majestic legion still numbers ten thousand blades and more. Only this time the Custodian Guard would be accompanied by the new gene-crafted warriors meant to replace the Thunder Warriors; the first few thousand prototype Space Marines, most of whom would go on to form the nascent I st Legion, later known as the Dark Angels.

Custodian Guard: The combination of abilities and options on your core unit now makes them a genuinely exciting inclusion. Even more so, you can feel free to challenge any model in melee thanks to his extremely good defensive ability Consummate Swordsman which makes 1-3 hit rolls auto fail! Not to mention if they actually get a hit through, he gets a +1 bonus to his save in melee.New custodes can certainly be created, they are chosen from sons of noble houses and the process of their recruitment and creation is not known to anybody outside those creating them. The result is the creation not simply of a preternaturally deadly fighter or master assassin -- though they can readily serve as both -- but to create a being whose perception and apprehension of threat and how to counter it is literally beyond the natural limits of Humanity or the powers of a machine. By means unknown and unknowable beyond the Emperor's own forbidden laboratories are the minds of the Custodians programmed and fortified, filled with an encyclopaedic knowledge of all the arts of death, deceit and destruction they might encounter in their duty, and how both to counter and employ them. Beyond even this their education is prodigious, for they are not simply the Emperor's protectors in intention. They are also made to be His companions and with Him they are armed to converse on such matters of warfare, politics and philosophy as He wished. You can also nab custom AdMech-themed player aid datacardsand dice alongside the codex. Who knows, maybe they’ll help you curry favor with the Omnissiah.



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