Games Workshop - Warhammer Age of Sigmar - Gloomspite Gitz: Rockgut Troggoths

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Games Workshop - Warhammer Age of Sigmar - Gloomspite Gitz: Rockgut Troggoths

Games Workshop - Warhammer Age of Sigmar - Gloomspite Gitz: Rockgut Troggoths

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Daemon Prince • Familiar • Fury • Khornate ( Bloodletter • Bloodthirster) • Nurglite ( Great Unclean One • Nurgling • Plaguebearer) • Slaaneshi ( Daemonette • Keeper of Secrets) • Soul Grinder • Tzeentchian ( Gaunt Summoner • Horror of Tzeentch • Lord of Change) • Verminlord This crude but potent ballista fires huge bolts specially designed to pierce the tough hides of giant creatures. With its Skewered rule, the bigger your target, the more wounds this vicious weapon inflicts. Get a load of these stats. Every turn, Troggoths can attempt to regenerate D3 wounds on a 4+. This adds +1 to the roll, making it a 3+. This makes for reliable healing which will make the fairly tanky Troggoths far more frustrating. Command Ability: Oblivious to Sorcery Da Bad Moon gives us another blessing yet again! Not two months after the last Tome Celestial, we get another one, and for Gloomspite Gitz again! Last time it was The Jaws of Mork aimed at the popular mascot of the Gloomspites, the Squigs. This time, the other, less appreciated mascot, the Troggoths get to shine. These sentient mushrooms are beasts of destruction, focused only on eating and napping and then whatever it takes to get one of those two things. With the newest White Dwarf you can field your own squad of them for a decidedly different type of playstyle from the normal gitz lists. As for the battalion, even at 2k it's too expensive, even if you factor in that 50 points of Command Point. The extra item is cool, but again I'd rather have more trolls as they'll be doing more damage than natural 6s to wound ever will provide.

The first choice is to grab a Hag, if we do that shes basically points, combined with the 2 Troggbosses that's a whopping 1k points gone on just your 3 hero options. The Kruleboyz are well known for using their menageries of beasts in battle, like the Sludgeraker and Marshcrawla Sloggoth . They’re also experts at killing giant Monsters, and the Beast-skewer Killbow is their most effective ranged weapon. Dust-Gargant • Ghurish Gargant • Mason-Gargant • Mega-Gargant • Mere-Gargant • Moss Gargant • Sky-Titan • Storm Gargant • Ulguan Gargant While the Troggoth is no slouch in combat, it isn’t the fastest creature around. Kunnin’ bosses will want to take advantage of the Supa Sneaky command trait. Ideally we want at 2 Troggbosses, enough to ensure the CA doesn't get sniped but iirc from when I looked through the book yesterday the only difference between the Troggboss and the normal Troggoths was +2 wounds and the CA. 80 points is to much to justify going beyond the point you've secured your CA. Anyway that's 600 points down the pan before we do anything else, leaving us with only 1400 points to actually play with.

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Found in the realm of Hysh it seems, this grants a 5+ Feel No Pain for mortal wounds for the bearer. Troggoths are already tanky so this is in line with their M.O. Battalion: Stomping Megamob

Trugg’s Troggherd is just one of the four Armies of Renown in Reign of the Brute. To supersize your experience, try King Brodd’s Stomp, which unites all of the strongest Mega-Gargants under Brodd’s heel. Alternatively, there’s the Grundstok Expeditionary Force, which applies overwhelming pressure to its foes with Thunderers and Grundstok Haulers. I'm still torn on what exactly I'll be doing since I have a swamp themed Fimir army, but never had any Fellwaters as they were just bad by comparison. Now they're good, so at 2k points I can see myself running 1k points of trolls and 1k points of Fimir as GA Destruction; Arachnacauldron getting those juicy spells out of allegiance. At 1k I'd go Gloomspite. There's always the possibility that I'd go 2k with all trolls but that's too expensive for an immediate buy. The already impressive range and reliability of the Killbow pairs well with the Big Yellers Warclan ability, netting you a tasty extra 3” range, as well as a reroll should you fail to hit. Covertly shift this hulk into an ambush position, then splat your enemies with those clubs. Given the troggoth’s bulk, Mork would be proud. Beast-skewer Killbow There’s 3 kinds of Trogg units, plus a leader and a named leader. While not a ton of variety, lets try and keep it in theme as best we can. Allegiance: Gloomspite Gitz

Artefact: Aetherquartz Studded Hide

Discussions of lists which don't have Dankhold Troggbosses as generals or all the Troggoth battleline are fine. As long as the list itself is trogg focused. Trugg’s Troggherd changes how he plays, giving him an Army of Renown that homes in on a specific archetype inside an existing battletome. For Trugg’s Troggherd this means a march of troggoths big and small with new rules, command traits, artefacts of power, plus a bespoke grand strategy and battle tactics. Trugg’s Troggherd is first up, and it’s made exclusively from units with the GLOOMSPITE GITZ and TROGGOTH keywords, with every non-hero unit gaining the Battleline role.



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