ASTRO Gaming A10 Wired Gaming Headset, Lightweight and Damage Resistant, ASTRO Audio, 3.5 mm Audio Jack, for Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch, PC, Mobile - Black/Blue

£29.995
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ASTRO Gaming A10 Wired Gaming Headset, Lightweight and Damage Resistant, ASTRO Audio, 3.5 mm Audio Jack, for Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch, PC, Mobile - Black/Blue

ASTRO Gaming A10 Wired Gaming Headset, Lightweight and Damage Resistant, ASTRO Audio, 3.5 mm Audio Jack, for Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch, PC, Mobile - Black/Blue

RRP: £59.99
Price: £29.995
£29.995 FREE Shipping

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As you’d expect from an entry-level headset, the 3mm audio cable included with the device is unwoven and therefore more prone to twisting and tearing. The good news is that the audio cable is removable, so if worse comes to worst, you could always buy a cheap replacement without having to bin the entire headset. Astro A10 Gen 2 audio and microphone quality Customize LED lighting: Certain ASTRO devices, such as the A50 Wireless Headset, have customizable LED lighting that can be adjusted using ASTRO Command Center. Armour Technology. The best military tech for expedition fleets, as you take less losses depending on the difference between your weapons and armour (if your armour tech is 3-4 levels higher than weapons tech, you will barely take any LC losses on expos). Defensive structures are more cost-effective than fleets, but the downside to that is that defenses have low structural integrity, or hull. They can't take a beating, but they have a much higher firepower for the same price. I spent more than 100 000 USD on this game if not more, buying DM, accounts and resources from players.

Then there was u35, with Hogar-the-pusher trying to catch my fleet night and day but always failing. Yet, Hogar leaving Ogame was one of the saddest things for me. Officers. Commanding staff provides for an additional nice bonus to mine production and energy generation. If you can’t get all the officers, Geologist and Engineer are your best bet. It is possible to get large planets at slot 8 and then relocate them to slot 15, allowing for high Deuterium production while keeping acceptable planet size. Mind though, solar satellites produce very little energy in slot 15 and fusion reactors can be very expensive, so to me, this is more of a late-game feature, especially now when you get a metal buff at medium slots. At every next level, mines provide a % boost to their basic resource production (starting from 10 and increasing in accordance to mine levels, about 15% on average) compared to previous levels. All bonuses that increase mine production (Geologist, Commanding Staff, Plasma technology, planet boosters, Crawlers) apply “on top” of that basic income. The cost increase, however, is significantly higher, and amounts to 50% for each level of Metal and Deuterium mines, and 60% for each level of Crystal mine. Therefore, Crystal mines become less cost effective over time, and it is not uncommon for players in older universes to have higher levels of Deuterium mines than Crystal mines. In universes with merchant active, Crystal mines lose value even faster due to low cost of buying crystals via Merchant (3.500 DM) and the fact that now planets on positions 6-10 get a metal production bonus. I do not really remember when it all started, it was some org uni with 1x settings, like, 12 years ago. First day I came in, I received a top 10 account from the guy who left that day. 3 hours later, I got ninjaed on half of my fleet.

This no-nonsense headset is a solid addition to the world of budget gaming headsets

InfoCompte v7 shows what eiO talks about pretty well. ROI for Plasma tech, recommendations on when Astrophysics is a good choice instead of more mines, etc. So. You built yourself a nice income. Now, how do you protect it? There are direct ways to cover your economy (i.e. defensive structures) and indirect ones (high espionage, high rank). These work great in combination, especially early game, when you cannot afford a decent defense. What Nixian said. Also that expedition formula needs fixing and an additional multiplier. Going Collector is alright if you're never going to do anything, or you already have hundreds of millions of points in mines. Else, Discoverer absolutely blows Collector out the water. ("Do you guys not have phones? You guys all have phones, right?") On first impressions, the overall build is of very good quality, although the polarscope's illuminator could do with an upgrade. The scope's red light mode is effective in preserving night vision. The built-in rechargeable battery has a decent runtime (though you can also run it off a portable battery) and we enjoyed uninterrupted imaging. Results are very impressive, with good results of a selection of stars and galaxies, and the operation of the setup isn't too noisy.

As you probably already understood from the above, investments in mines provide for lower return on investment (ROI) as the game progresses, and at some point it may be not worth it to pursue another mine due to extremely high cost and insignificant increase in production. This guide is intended for speed unis (4x or higher) since I only play those. Hence, my experience and knowledge are based on speed uni settings. However, most tips and principles set through in this guide should be applicable to any universe. Basic rate * Economy speed * 2 if you have a Pathfinder in an expedition fleet * 1,5 if Discoverer class is active

Weapons Technology. A useful military tech for your defense. You will find more about defense set-up later in the guide. This is a modified version of my Ultimate Miner Guide that was published in 2019, updated for classes and patches (the latest up to 1 st October 2020). Astro drivers are automatically provided and updated through Microsoft, but you can’t rely on Windows to get the latest driver because it doesn’t always deliver the latest one ( learn why…). If you prefer to do it the Windows way, here’s how to update or reinstall Astro drivers manually. This means you don’t need to install Astro-specific drivers. But if you have problems with your headsets or other Astro products, you can update or install related drivers such as NVIDIA or Realtek audio drivers. The Astro A10 Gen 2 doesn’t have a mute button; instead, you can achieve the same effect using a clever feature that mutes your audio input whenever you flip the built-in microphone upwards away from your face. While we would have preferred a mute button, it's good the Astro A10 has a mute function since this is a feature that often finds itself omitted from budget headsets.

Suite with a range of tools and utilities for managing ASTRO gaming devices including firmware, input and output settings.

To save your time, or make sure you’re doing it the right way, you can keep all your device driver (including drivers to make your Astro headsets work) up to date automatically. The Windows 10 version ASTRO Command Center software, from the Microsoft Store, enables full configuration of the adjustable settings for these ASTRO devices: A popular and an important question that many miners ask is: when do I go for the next planet? There is no universal answer, as the mathematics behind it are influenced by boosters, speed of development, current situation in the universe, availability of resources and so on. Since your economy is of utmost importance, you should always prioritize things that allow, more importantly, for higher income, and, less importantly, for efficient utilization of that income. The main things that boost your economy are mines and expeditions. A huge early game issue is that you need a lot of Deuterium for astrophysics and colony ship, but you have a hard time producing it due to high energy costs. So you either use merchant to buy Deuterium with DM, exchange your extra metal for Deuterium, or wait. There is not much Deuterium to raid for, either, since the universe is stripped of it that early.



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