Corsair Xeneon Flex 45WQHD240 Gaming Monitor - 45-Inch OLED WQHD (3440 x 1440) Bendable Display, 240Hz Refresh Rate, 0.03ms GtG Response Time, NVIDIA G-SYNC Compatible, AMD FreeSync Premium Black

£499.995
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Corsair Xeneon Flex 45WQHD240 Gaming Monitor - 45-Inch OLED WQHD (3440 x 1440) Bendable Display, 240Hz Refresh Rate, 0.03ms GtG Response Time, NVIDIA G-SYNC Compatible, AMD FreeSync Premium Black

Corsair Xeneon Flex 45WQHD240 Gaming Monitor - 45-Inch OLED WQHD (3440 x 1440) Bendable Display, 240Hz Refresh Rate, 0.03ms GtG Response Time, NVIDIA G-SYNC Compatible, AMD FreeSync Premium Black

RRP: £999.99
Price: £499.995
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Description

You can see the recommended OSD settings above that go along with this profile. Our calibrated ICC profilefor this display is available now for our Patreon supportersand will be added to our main database in the coming months. Office and General Use Size, curve and resolution On the Xbox Series X there is also a 1440p setting which would have been better to prioritise refresh rate again. However, that mode annoyingly cannot support HDR from the console, and so if you are playing an HDR capable game (and most are nowadays) you would be better running at 4K output to the screen, where HDR is then supported from the console. It's very easy to adjust the height, tilt, swivel, and pivot of the monitor. But the frame around the bezel is so thin that it's easy to accidentally smudge the screen edge with your fingerprints while trying to adjust it. With the fairly chunky stand, built in bending mechanism and deep screen foot, the panel doesn’t look any thinner than typical large LCD screens really, so you don’t have that same “look how thin this OLED panel is” aesthetics like you get on some displays. The stand is quite deep at the base so make sure you have a deep enough desk to accommodate it. Power ON/OFF – Power ON/OFF CORSAIR Xeneon Flex 45WQHD240 OLED. LED will reactivate if selecting a different input. LED will alternate between White and Amber color when powered off while Image Retention Refresh is running (approximately 4-5 minutes).

The Corsair XENEON FLEX has alright HDR brightness. It's similar to the LG 45GR95QE-B, but real content isn't as bright, and its EOTF rolls off sooner, meaning it doesn't get the brightest it could before it tone maps. It doesn't get as bright as the advertised 1,000 nits in HDR with the Color Temperature set to 'Standard', which is the default setting, but setting it to 'Default' makes the screen brighter, as you can see with the results below. However, the color temperature is much colder with that setting, so the image is less accurate. The stand is a large and imposing affair that is permanently attached to the screen – only the wide, V-shaped foot comes away. There’s minimal adjustability, just a tilt option between -5 and +17 degrees. I assume this is because the stand needs to be fixed square-on for the telescopic arms on which the panel is mounted so as not to turn or twist when the screen is being adjusted. Images and games can look beautiful, but you MUST fiddle with OSD picture settings to get great results. There's no "best" setting for everything because each image/game benefits from custom picture tuning. I often switch between various customizable picture modes in the OSD. Some images in SDR look slightly over-saturated, even at 0 saturation. We measured the screen in its ‘standard’ colour temp mode first: HDR Mode – Standard Colour Temp SettingNow the elephant in the room, the screen resolution. At 3440 x 1440 this is only the same resolution you would get from a typical ultrawide monitor that is only 34″ in size. So you’re stretching that same resolution here across a panel that is an extra 10.75″ diagonally. This results in a much larger text and font size, and a larger pixel pitch of 0.3048mm, or a pixel density of only 83.33 PPI. Putting this in to context, this is similar in text size to a 27″ 1080p display. So it’s a text size that’s certainly been seen before, but also one that is often criticised for being too large, and not sharp enough. We did find the resolution a bit too low for general and office work to be honest, but then we’re used to using many different screens, with 27″ 1440p / 34″ 1440p being a typical pixel density we’re used to. If you’re coming from a higher pixel density screen then you will notice the larger text size and less sharp and crisp image for sure. If you’re coming from a lower pixel density monitor like perhaps a 27″ 1080p screen then it will be less of a change, and you will probably just enjoy the bump in desktop space going from 1920 x 1080 to 3440 x 1440. To be honest, we found the resolution to be not ideal for these kind of uses though but it’s ok and comfortable when it comes to gaming and multimedia, especially when you sit a bit further away from the screen though. Corsair say that the OLED panel itself has an almost limitless bending life cycle, and the mechanical bending mechanism structure is targeted to between 10k – 15k life cycles. Even if you were a heavy user and decided you wanted to use that 5 times a day, every day of the year, this means it would last 5.5 years (10k cycles). In reality, it should last a very long time for any normal user. The Monitor uses a low blue light panel and compliance with TÜV Rheinland Low Blue Light Hardware Solution at factory reset/default setting mode (Ex: Brightness 75%, Contrast: 50%, CCT: Normal, Preset mode: Standard.) The default setup of the screen is on the whole pretty good, although some high gamma in darker shades causes some crushing of shadow detail which is a shame. That needs correcting really for dark SDR gaming or working with darker content. The sRGB emulation mode is well calibrated and works nicely though, and HDR mode is overall very accurate.

NVIDIA G-Sync compatibility is available when connected via DP cable or USB Type-C Alt Mode cable to compatible GPU. From the CIE diagrams on the left hand side we can see that the screens native colour gamut extends quite a long way beyond the common sRGB reference space, with 127.4% relative coverage measured. There is over-saturation in red and green shades, and as normal with any wide gamut screen this leads to some moderate to high errors in sRGB colour accuracy. We measured a 3.6 dE average for sRGB colours.Sharpness is less impressive, as the monitor’s pixel density is almost identical to a 27-inch 1080p monitor. This can be an issue when viewing fine geometry textures, like electrical wires or distant stairs. Most modern games have an anti-aliasing implementation sufficient to combat the problem, but older games can look jagged and coarse. We calibrated the screen at a software level using Portrait Display’s Calman Ultimate software and our calibration tools. Corsair do thankfully provide a useful ‘Brightness Stabilizer’ mode which removes the need for ABL to be used at all which is great, but does however limit your brightness quite substantially. We only achieved 34 – 139 cd/m 2 in this mode. This could be ok for those who use a common 120 cd/m 2 brightness or tend to have a darker room, but it’s limiting for those who want something brighter. Above 150 and around 200 cd/m 2 are also common brightness levels, even for office work, and so the inability to reach these levels while at the same time removing ABL was a disappointment. When it comes to gaming and multimedia, you’d almost certainly want to turn Brightness Stabilizer off and that affords you a decent brightness range. In dynamic content like that, you’re far less likely to experience issues visually with the ABL or dimming too. Text Clarity and Sub-pixel structure The bendable nature of the screen comes in to play here as well, allowing you to set the curve as you wish. Different game genres and content looks better in different curvatures really. For example Racing and Flight simulators might feel best in 800R or 1000R curvatures. Games like FIFA soccer looks better flat or almost flat due to the distortion of the pitch lines. The bendable nature of this screen is unique in the market at the moment and gives you flexibility to customise the curve to your liking, to different game (and work) situations. That’s really nice to see, and we think could be a popular option for many people. HDMI-VRR is supported thanks to HDMI 2.1 from both consoles. ALLM is unfortunately not supported, and although the input lag will be consistent across all preset modes (the main reason for this setting is to turn a TV in to its game mode for lower lag), it could have been useful if it had switched to a gamer preset mode, as opposed to perhaps your normal working mode like the sRGB preset for instance. HDR (High Dynamic Range)



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